visual3d:documentation:pipeline:result_types
This is an old revision of the document!
/Result_Types
or
/RESULT_TYPES
The type of the result signal
For example:
EVENT_LABEL ANALOG TARGET PARAMETERS FORCE COFP FREEMOMENT METRIC KINETIC_KINEMATIC LINK_MODEL_BASED DERIVED P2D
Note that very most commands the Signal_Types determines the allowable Result_Types.
For example, a TARGET cannot usually be turned into an ANALOG
visual3d/documentation/pipeline/result_types.1718805534.txt.gz · Last modified: 2024/06/19 13:58 by sgranger