visual3d:documentation:pipeline:event_commands:event_commands_overview
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Table of Contents
Event Commands Overview
The following commands are related to events in the Visual3D application. They are stored under the EVENT_LABEL file folder.
Event Creation Commands
The following commands relate to the definition of events in the Visual3D application.
| Automatic_Gait_Events | Gait events are created automatically based on forces assigned to segments. |
| Event_Define_Event_Sequence | This is a far more flexible way to define an Event_Sequence |
| Event_Between | Create an event within an event_sequence. In other words create an event that is between the first and last event in the event_sequence. |
| Event_Explicit | Place an Event Label at an explicit frame number, or at a the nearest frame to a specified time. You can specify either a Frame or a Time but not both. |
| Event_Global_Maximum | Specify an Event Label(s) at the Global Maximum of a signal. |
| Event_Global_Minimum | Specify an Event Label(s) at the Global Minimum of a signal. |
| Event_Maximum | Specify event label(s) at local maxima in a signal. |
| Event_Minimum | Specify event label(s) at local maxima in a signal. |
| Event_Onset | Create an Event Label using two Threshold crossings and a local minimum. |
| Event_Threshold | Place an event label at the frame where a signal crosses a specified value. |
| Event_TPR_Signal | Generate a pattern file from a signal with pre-determined events which will be applied to another signal using Target Pattern Recognition (TPR). |
| Event_Save_TPR_Signal | Used to create and save a Target Pattern Recognition (TPR) file. |
| Event_TPR_File | Matches a pre-saved signal pattern to a signal in the current selected trial. |
Event Management Commands
The following commands relate to the management/modification of events in the Visual3D application.
| Event_Delete | Remove an existing event from a dataset based on specified conditions. |
| Event_Copy | Create a new event by copying an existing event and applying optional modifications. |
| Event_Rename | Rename existing event while optionally defining event sequences or selecting particular event instances. |
| Event_Sequence_Delete | Removes a previously defined event sequence. |
| Event_Modify | Adjust the timing of existing events by modifying their frame or time values. |
visual3d/documentation/pipeline/event_commands/event_commands_overview.1749504655.txt.gz · Last modified: by wikisysop
