Sets a flag that causes Visual3D to use the signals in the TARGET PROCESSED folder for computing kinetics and kinematics as well as LINK_MODEL_BASED items.
Set_Use_Processed_Targets ! /USE_PROCESSED=TRUE ;
You can also manually set to use the processed signals by going to Settings → Use Processed Targets for Model/Segment/LinkModelBased items.
Learn more about using processed signals in general and for Link_Model_Based items in particular.