====== Visual3D Toolbar ====== The toolbar provides common buttons/tasks that can be done within Visual3D. Depending on the current tab (Workspace, Signals and Events, Models, Reports, etc.), the toolbar options will change. ==== Workspace Tab ==== The following is displayed in the toolbar when selecting the **Workspace** tab: \\ {{:Buttons1_Arrow.JPG}} \\ |**Toolbar Button**|**Functionality**| |New Workspace: \\ {{:visual3d:getting_started:new_workspace.png?30|}}|Empties current workspace and creates a new one. \\ Can also be selected to close files shown in the **Active File Combo Box**, an alternative method of closing files is to use the pipeline command called [[Visual3D:Documentation:Pipeline:File_Commands:File_Close|File_Close]]| |Open Files: \\ {{:visual3d:getting_started:open_files.png?30|}}|Opens movement files. \\ **NOTE**: Although default mask shows .c3d and .cmz files, this button can also open other file types such as ASCII files.| |Save File: \\ {{:visual3d:getting_started:save_file.png?30|}}|Saves workspace as a .cmz file.| |Print: \\ {{:visual3d:getting_started:print.png?30|}}|Opens the print dialog box.| |Recalculate: \\ {{:visual3d:getting_started:recalculate.png?30|}}|Recalculates model and event data, can be pressed when changes are made to signals in order to apply it to the model| |Pipeline Workshop: \\ {{:visual3d:getting_started:pipeline.png?30|}}|Opens the pipeline workshop dialog box, more information can be found at the following link: [[Visual3D:Documentation:Pipeline:Pipeline_Overview|Visual3D Pipeline]]| \\ ==== Signals And Events Tab ==== The following is displayed in the toolbar when selecting the **Signals and Events tab**. \\ {{:visual3d:getting_started:signal_and_events_tab_toolbar.png?500|}} |**Toolbar Button**|**Functionality**| |Event Editing: \\ {{:visual3d:getting_started:event_editing.png?70|}}|Manually adjust events: Edit Events (Pencil), Add Events (Plus Sign)| |Camera Reset: \\ {{:visual3d:getting_started:camera_reset.png?30|}}|Reset the 3D View to the default size.| |Force Vector Size: \\ {{:visual3d:getting_started:force_vector_size.png?70|}} |Adjust the scale of the force vectors in the 3D viewer.| |Target Labels: \\ {{:visual3d:getting_started:target_labels.png?30|}} |Turn on/off target labels in 3D viewer.| |Targets: \\ {{:visual3d:getting_started:targets.png?30|}}|Turn targets on/off in 3D viewer| |Bones: {{:visual3d:getting_started:bones.png?30|}}|Turn the bones on/off in the 3D viewer. This is a toggle button, so the button loops through the following options: \\ - Item All Bones On \\ - Kinetic Bones On \\ - Kinematic Bones On \\ - All Bones Off| |Segment Geometry: {{:visual3d:getting_started:segment_geometry.png?30|}}|Turn the Segment Geometry on/off in 3D viewer| |Segment Lines: {{:visual3d:getting_started:segment_lines.png?30|}}|Turn Segment Lines on/off| |Active File: \\ {{:visual3d:getting_started:active_file_combo_box.png?200|}}|Active file defines what file is being processed and what file is displayed in the 3D viewer| |Query: \\ {{:visual3d:getting_started:query.png?200|}}|[[Sift:Documentation:Query|Query]] a set of files|