====== Signal Magnitude ====== The Signal_Magnitude command computes the vector magnitude of a multi-component signal for each frame of data. Concretely, given a 3-component vector V = (x, y, z) its magnitude is |V| = √(x^2 + y^2 + z^2). ===== Pipeline Command ===== Signal_Magnitude ! /SIGNAL_TYPES= ! /SIGNAL_FOLDER=ORIGINAL ! /SIGNAL_NAMES= ! /RESULT_FOLDERS=PROCESSED ! /RESULT_NAME= ! /APPLY_AS_SUFFIX_TO_SIGNAL_NAME= ; ===== See Also ===== Go back to [[visual3d:documentation:pipeline:signal_commands:signal_commands_overview|Signal Commands]].