====== Set Use Processed Forces ====== Sets a flag that causes Visual3D to use the signals in the [[visual3d:documentation:visual3d_signal_types:force_data_type|FORCE]] PROCESSED folder for computing frames for [[visual3d:documentation:kinematics_and_kinetics:external_forces:force_assignment|force assignments]]. ==== Pipeline Command ==== Set_Use_Processed_Forces ! /USE_PROCESSED=FALSE ; ==== See Also ==== You can also manually set to use the processed signals by going to **Settings** -> **Use Processed Forces for Segment to Force Assignments**. Learn more about [[[[visual3d:documentation:visual3d_signal_types:used_process|using processed signals]].