===== Set Use Processed Analog ===== This command sets a flag that causes Visual3D to use the PROCESSED [[visual3d:documentation:c3d_signal_types:analog_data_type|ANALOG]] signals for computing the [[visual3d:documentation:kinematics_and_kinetics:external_forces:force_representation|Ground Reaction Force]] and External Force signals. ==== Pipeline Command ==== Set_Use_Processed_Analog /USE_PROCESSED=FALSE ; ==== See Also ==== You can also manually set to use the processed signals by going to **Settings** -> **Use Processed Analog for Ground Reaction Force Calculations**. Learn more about [[[[visual3d:documentation:visual3d_signal_types:used_process|using processed signals]].