====== Import Analog NDI Signals ====== The **Import Analog NDI Signals** command can be used to import NDI Analog signals from a V# or O# formatted file into an existing C3D file. If the Analog rate is not an integer multiple of the Point rate, the Analog data will be resampled. ====Pipeline Command==== The command can be found in the Pipeline Workshop within the **File Open/Import** folder as so: Import_Analog_NDI_Signals ! /C3D_FILE_NAME= ! /IMPORT_FILE_NAME= ! /UPDATE_C3D_FILE=FALSE ! /REPLACE_EXISTING_SIGNALS=FALSE ! /DELETE_ALL_EXISTING_SIGNALS=FALSE ; ====Command Parameters==== The following table shows the command parameters seen above and their descriptions: |**C3D_FILE_NAME** |Name of starting C3D file| |**IMPORT_FILE_NAME** |Name of NDI signal to be imported, if left blank user will be prompted to select one| |**REPLACE_EXISTING_SIGNALS** |True or False: Replace existing signals in the workspace| |**DELETE_ALL_EXISTING_SIGNALS** |True or False: Deleting existing signals in the workspace| |**UPDATE_C3D_FILE** |True or False: Updated values in existing .c3d file| ====Example: Replace values in existing C3D with those in NDI==== The following code replaces existing values in a C3D file and replaces them with analog values in an NDI file: Import_Analog_NDI_Signals /C3D_FILE_NAME=Test_C3D ! /IMPORT_FILE_NAME= /UPDATE_C3D_FILE=TRUE /REPLACE_EXISTING_SIGNALS=True ! /DELETE_ALL_EXISTING_SIGNALS=FALSE ; ====Notes==== It is recommended that users [[Visual3D:Documentation:Pipeline:Plugins:Optotrak|translate the C# files into C3D files]], then import the analog files. \\ [[Visual3D:Documentation:Pipeline:General_Information:Pipeline_Commands_Reference|Back to Pipeline Commands Reference]]