====== Import Analog Bioware Signals ====== The **Import Analog Bioware Signals** command can be used to import analog data from a Bioware (kistler) v3 file (.dat) into a C3D file. ===Pipeline Command==== The command can be found in the Pipeline Workshop within the **File Open/Import** folder as so: Import_Analog_Bioware_Signals ! /FILE_NAME= ! /SET_PROMPT=Open data file ; ====Command Parameters==== The following table shows the command parameters seen above and their descriptions: |**FILE_NAME** |Name of Bioware File, if left blank user will be prompted to select file| |**SET_PROMPT** |Command action prompt. Default: Open data file| ====Example: Open Bioware file==== The following code opens and imports data from a Bioware file named "Test_example.v3": Import_Analog_Bioware_Signals /FILE_NAME=Test_example.v3 ! /SET_PROMPT=Open data file ; \\ [[Visual3D:Documentation:Pipeline:General_Information:Pipeline_Commands_Reference|Back to Pipeline Commands Reference]]