====== Import Analog ANB Signals ======
The **Import Analog ANB Signals** command can be used to import analog signals from an ANB formatted file into a C3D file in Visual3D.
====Pipeline Command====
The command can be found in the Pipeline Workshop within the **File Open/Import** folder as so:
Import_Analog_ANB_Signals
! /REPLACE_EXISTING_SIGNALS=TRUE
! /DELETE_ALL_EXISTING_SIGNALS=FALSE
! /UPDATE_C3D_FILE=FALSE
;
====Command Parameters====
The following table shows the command parameters seen above and their descriptions:
|**REPLACE_EXISTING_SIGNALS** |True or False: Replace existing signals in the workspace|
|**DELETE_ALL_EXISTING_SIGNALS** |True or False: Deleting existing signals in the workspace|
|**UPDATE_C3D_FILE** |True or False: Updated values in existing .c3d file|
====Example: Replace values in existing C3D with those in ANB====
The following code replaces existing values in a C3D file and replaces them with analog values in an ANB file:
Import_Analog_ANB_Signals
/REPLACE_EXISTING_SIGNALS=TRUE
! /DELETE_ALL_EXISTING_SIGNALS=FALSE
/UPDATE_C3D_FILE=TRUE
;
====Notes====
The filename must be the same; only the extension is different.\\
For example:\\
**file.c3d** will import signals from **file.anb**
\\
[[Visual3D:Documentation:Pipeline:General_Information:Pipeline_Commands_Reference|Back to Pipeline Commands Reference]]