====== Import Analog ANB Signals ====== The **Import Analog ANB Signals** command can be used to import analog signals from an ANB formatted file into a C3D file in Visual3D. ====Pipeline Command==== The command can be found in the Pipeline Workshop within the **File Open/Import** folder as so: Import_Analog_ANB_Signals ! /REPLACE_EXISTING_SIGNALS=TRUE ! /DELETE_ALL_EXISTING_SIGNALS=FALSE ! /UPDATE_C3D_FILE=FALSE ; ====Command Parameters==== The following table shows the command parameters seen above and their descriptions: |**REPLACE_EXISTING_SIGNALS** |True or False: Replace existing signals in the workspace| |**DELETE_ALL_EXISTING_SIGNALS** |True or False: Deleting existing signals in the workspace| |**UPDATE_C3D_FILE** |True or False: Updated values in existing .c3d file| ====Example: Replace values in existing C3D with those in ANB==== The following code replaces existing values in a C3D file and replaces them with analog values in an ANB file: Import_Analog_ANB_Signals /REPLACE_EXISTING_SIGNALS=TRUE ! /DELETE_ALL_EXISTING_SIGNALS=FALSE /UPDATE_C3D_FILE=TRUE ; ====Notes==== The filename must be the same; only the extension is different.\\ For example:\\ **file.c3d** will import signals from **file.anb** \\ [[Visual3D:Documentation:Pipeline:General_Information:Pipeline_Commands_Reference|Back to Pipeline Commands Reference]]