====== Event Commands Overview ====== The following commands are related to events in the Visual3D application. They are stored under the EVENT_LABEL file folder. ===== Event Creation Commands ===== |[[visual3d:documentation:pipeline:event_commands:automatic_gait_events|Automatic Gait Events]]|Gait events are created automatically based on forces assigned to segments.| |[[visual3d:documentation:pipeline:event_commands:event_define_event_sequence|Event_Define_Event_Sequence]]|This is a far more flexible way to define an [[Visual3D:Documentation:C3D_Signal_Types:EVENT_LABEL_Data_Type#Event_Sequence|Event_Sequence]]| |[[visual3d:documentation:pipeline:event_commands:event_between|Event Between]]|Create an event within an event_sequence. In other words create an event that is between the first and last event in the event_sequence.| |[[visual3d:documentation:pipeline:event_commands:event_explicit|Event Explicit]]|Place an Event Label at an explicit frame number, or at a the nearest frame to a specified time. You can specify either a Frame or a Time but not both.| |[[visual3d:documentation:pipeline:event_commands:event_global_maximum|Event Global Maximum]]|Specify an Event Label(s) at the Global Maximum of a signal.| |[[visual3d:documentation:pipeline:event_commands:event_global_minimum|Event Global Minimum]]|Specify an Event Label(s) at the Global Minimum of a signal.| |[[visual3d:documentation:pipeline:event_commands:event_maximum|Event Maximum]]|Specify event label(s) at local maxima in a signal.| |[[visual3d:documentation:pipeline:event_commands:event_minimum|Event Minimum]]|Specify event label(s) at local maxima in a signal.| |[[visual3d:documentation:pipeline:event_commands:event_onset|Event Onset]]|Create an Event Label using two Threshold crossings and a local minimum.| |[[visual3d:documentation:pipeline:event_commands:event_TPR_signal|Event TPR Signal]]|Generate a pattern file from a signal with pre-determined events which will be applied to another signal using Target Pattern Recognition (TPR).| ==== Event_Save_TPR_Signal ==== [[visual3d:documentation:pipeline:event_commands:event_TPR_signal]] ==== Event_Threshold ==== [[visual3d:documentation:pipeline:event_commands:event_threshold]] Place an event label at the frame where a signal crosses a specified value. ==== Event_TPR_File ==== [[visual3d:documentation:pipeline:event_commands:event_tpr_file]] ==== Event_TPR_Signal ==== [[visual3d:documentation:pipeline:event_commands:event_tpr_signal]] ===== Event Management ===== ==== Event Management Overview ==== ==== Event_Delete ==== [[visual3d:documentation:pipeline:event_commands:event_delete]] ==== Event_Copy ==== [[visual3d:documentation:pipeline:event_commands:event_copy]] ==== Event_Rename ==== [[visual3d:documentation:pipeline:event_commands:event_rename]] ==== Event_Modify ==== [[visual3d:documentation:pipeline:event_commands:event_modify]]