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visual3d_partner_integrations [2025/09/22 18:28] – [Vicon] wikisysopvisual3d_partner_integrations [2025/09/24 14:29] (current) – [PhaseSpace] wikisysop
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 If using [[https://www.qualisys.com/software/qualisys-track-manager/|Qualisys QTM]], the data is being streamed as its received and is processed. Visual3D can save the streamed frames out to a C3D file, or directly capture a static trial from the data streaming in. QTM must be running and streaming out identified target data, then Visual3D can connect to the active QTM stream to access that data. More information about [[visual3d:tutorials:real_time:biofeedback:qualisys_qtm]] can be found on this page. If using [[https://www.qualisys.com/software/qualisys-track-manager/|Qualisys QTM]], the data is being streamed as its received and is processed. Visual3D can save the streamed frames out to a C3D file, or directly capture a static trial from the data streaming in. QTM must be running and streaming out identified target data, then Visual3D can connect to the active QTM stream to access that data. More information about [[visual3d:tutorials:real_time:biofeedback:qualisys_qtm]] can be found on this page.
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 ====Vicon==== ====Vicon====
-Vicon +[[https://www.vicon.com/|Vicon]] offers motion capture cameras and systems widely used in film, gaming, sports, and biomechanics. Its technology enables precise motion tracking and real-time performance capture. Vicon’s Nexus software allows users to capture, process, and analyze motion data, with C3D files exportable directly into Visual3D. [13]
  
 +More on Vicon can be found on the, [[visual3d:documentation:third-party:vicon:vicon_overview|Vicon Overview Page]]. 
  
  
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 ^Vicon Nexus^ ^Vicon Nexus^
-|[[visual3d:documentation:third-party:vicon:vicon_nexus_streaming]]| 
 |[[visual3d:tutorials:real_time:biofeedback:vicon_nexus]]| |[[visual3d:tutorials:real_time:biofeedback:vicon_nexus]]|
  
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 ====PhaseSpace==== ====PhaseSpace====
-[[https://www.phasespace.com/|PhaseSpace]] motion capture systems uses LED markers and high-speed cameras to capture 3D motion data in real time. Designed for applications in biomechanics, animation, and robotics, PhaseSpace systems support integration with Visual3D through the import of C3D files. [10]+[[https://www.phasespace.com/|PhaseSpace]] motion capture systems uses LED markers and high-speed cameras to capture 3D motion data in real time. Designed for applications in biomechanics, animation, and robotics, PhaseSpace systems support integration with Visual3D through the import of their C3D files. [10]
  
 ====Jiku==== ====Jiku====
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 Some force platforms are capable of moving during a trial. However, the C3D file format is designed to only accommodate static force platforms, making it difficult to incorporate dynamic platforms. This page provides guidance on how to handle a moving force platform within Visual3D, see here [[visual3d:documentation:kinematics_and_kinetics:external_forces:dynamic_force_platforms]]. Some force platforms are capable of moving during a trial. However, the C3D file format is designed to only accommodate static force platforms, making it difficult to incorporate dynamic platforms. This page provides guidance on how to handle a moving force platform within Visual3D, see here [[visual3d:documentation:kinematics_and_kinetics:external_forces:dynamic_force_platforms]].
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 ====AMTI==== ====AMTI====
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 ====Bertec==== ====Bertec====
 [[https://www.bertec.com/|Bertec]] force plates provide ground reaction force data for gait, balance, and performance analysis. Through integration with Visual3D, users can access force plate signals directly within Visual3D to further process data for a variety of research and clinical applications. [9] [[https://www.bertec.com/|Bertec]] force plates provide ground reaction force data for gait, balance, and performance analysis. Through integration with Visual3D, users can access force plate signals directly within Visual3D to further process data for a variety of research and clinical applications. [9]
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   * [[Visual3D:Documentation:Pipeline:File_Commands:Assign_Tags_To_File|Assign Tags To File]]   * [[Visual3D:Documentation:Pipeline:File_Commands:Assign_Tags_To_File|Assign Tags To File]]
  
-Note: To import EMG signals into a motion C3D file using  [[Visual3D:Documentation:Pipeline:File_Commands:Import_Signals_From_C3D_File|Import_Signals_From_C3D_File]]: if the ANALOG signal rate from the EMG file is inconsistent with the C3D file, Visual3D will resample the data to match the data rate of the ANALOG data in the c3d file format and/or resample the data as an integer multiple of the POINT rate.+Note: To import EMG signals into a motion C3D file using  [[Visual3D:Documentation:Pipeline:File_Commands:Import_Signals_From_C3D_File|Import_Signals_From_C3D_File]]: if the [[visual3d:documentation:c3d_signal_types:analog_data_type|ANALOG]] signal rate from the EMG file is inconsistent with the C3D file, Visual3D will resample the data to match the data rate of the ANALOG data in the c3d file format and/or resample the data as an integer multiple of the POINT rate.
  
  
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 |[[visual3d:documentation:third-party:xsens:xsens#Exporting Xsens Data from MVN Studio| Exporting Xsens Data from MVN Studio]]| |[[visual3d:documentation:third-party:xsens:xsens#Exporting Xsens Data from MVN Studio| Exporting Xsens Data from MVN Studio]]|
 |[[visual3d:documentation:third-party:xsens:xsens_prop|XSens Prop]]| |[[visual3d:documentation:third-party:xsens:xsens_prop|XSens Prop]]|
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 ====AiQ Synertial==== ====AiQ Synertial====
 +[[https://www.synertial.com/|Synertial]] manufactures IMUs designed for real-time human motion tracking. Their technology is widely used in biomechanics, animation, sports science, ergonomics, and VR/AR applications. Synertial data can be imported into Visual3D using the MVNX format, this file type can be imported via the pipeline command or opened manually. [14]
  
  
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 [11] [[https://www.qualisys.com/]]\\ [11] [[https://www.qualisys.com/]]\\
 [12] [[https://jiku.pro/]]\\ [12] [[https://jiku.pro/]]\\
 +[13] [[https://www.vicon.com/]]\\
 +[14] [[https://www.synertial.com/]]\\
  
visual3d_partner_integrations.1758565722.txt.gz · Last modified: 2025/09/22 18:28 by wikisysop