visual3d:tutorials:modeling:functional_joints
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visual3d:tutorials:modeling:functional_joints [2024/06/19 12:54] – sgranger | visual3d:tutorials:modeling:functional_joints [2024/07/17 15:46] (current) – created sgranger | ||
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- | {{{{{{{{{{{{{{{{|| | + | ====== Functional Joints ====== |
- | |**1. load a static .c3d file into the workspace** | + | || |
- | |**3. create | + | |**1. Load a static .c3d file into the workspace** |
+ | |||
+ | |**3. Create | ||
\\ | \\ | ||
- | |**4. select | + | |**4. Select |
- | |**5. click post processing button** | | + | |**5. Click Post Processing Button** | |
- | |**6. in post processing | + | |**6. In Post Processing |
- | |**7. specify start frame**\\ \\ find the start frame of the functional activity using the blue slider on the bottom | + | |**7. Specify Start Frame**\\ \\ Find the start frame of the functional activity using the blue slider on the bottom |
\\ | \\ | ||
- | |**8. specify end frame**\\ \\ find the end frame of the functional activity using the blue slider on the bottom | + | |**8. Specify End Frame**\\ \\ Find the end frame of the functional activity using the blue slider on the bottom |
+ | |||
+ | |**9. Click Compute ALL Landmarks**\\ \\ **10. Results will pop up** Click OK\\ \\ **11. Close the dialog box** | | ||
- | |**9. click compute all landmarks**\\ \\ **10. results will pop up** click ok\\ \\ **11. close the dialog box** | | | + | |**12. The functional right hip landmark should appear in the 3D viewer** | |
- | |**12. the functional right hip landmark should appear in the 3d viewer** | ||
- | }}}}}}}}}}}}}}}} |
visual3d/tutorials/modeling/functional_joints.1718801679.txt.gz · Last modified: 2024/06/19 12:54 by sgranger