visual3d:tutorials:modeling:creating_landmarks
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visual3d:tutorials:modeling:creating_landmarks [2024/06/26 20:08] – removed sgranger | visual3d:tutorials:modeling:creating_landmarks [2024/07/17 15:46] (current) – created sgranger | ||
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+ | ====== Creating Landmarks ====== | ||
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+ | This Tutorial page lists the many different ways to create Landmarks within Visual3D. | ||
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+ | ==== Landmark Type 1 ==== | ||
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+ | Creating a landmark at the end of a segment that is tracked with the segment. | ||
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+ | ==== Landmark Type 2 ==== | ||
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+ | Projecting a marker onto a plane. | ||
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+ | ==== Landmark Type 3 ==== | ||
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+ | Projecting a marker onto one of the principal planes of the laboratory. | ||
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+ | ==== Landmark Type 4 ==== | ||
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+ | Projecting a marker onto a line. | ||
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+ | ==== Landmark Type 5 ==== | ||
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+ | Creating a landmark that defines the location of a segment endpoint relative to 3 tracking markers (or landmarks). | ||
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+ | ==== Landmark Type 6 ==== | ||
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+ | Create a landmark relative to a Segment Coordinate System. | ||
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+ | ==== Landmark Type 7 ==== | ||
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+ | Create a landmark relative to the Global Coordinate System (Lab). | ||
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+ | ==== Landmark Type 8 ==== | ||
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+ | ==== Automatically Created Hip Landmarks ==== | ||
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+ | Landmarks defining the location of the hip joint center automatically created when the CODA or Helen Hayes Pelvis segment is created. | ||
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+ | ==== Functional Joint Landmarks ==== | ||
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+ | Calculation of a functional joint requires movement of one segment relative to another segment. The algorithm searches for a point (or for a one degree of freedom joint, an axis) that is stationary relative to the 2 segments (or 2 sets of markers). | ||
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+ | ==== Tutorial: Digitizing Pointer Post Processing ==== | ||
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+ | Identifying anatomical landmarks without having to place motion capture markers at the location using a digitizing pointer. | ||
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visual3d/tutorials/modeling/creating_landmarks.1719432500.txt.gz · Last modified: 2024/06/26 20:08 by sgranger