visual3d:tutorials:modeling:bicycle_model
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| visual3d:tutorials:modeling:bicycle_model [2026/06/11 18:15] – wikisysop | visual3d:tutorials:modeling:bicycle_model [2026/06/15 17:53] (current) – wikisysop | ||
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| =====Overview===== | =====Overview===== | ||
| - | This tutorial outlines the process to build a model for a bike pedal and crank and how to assign force data from analog signals. This tutorial assumes your human model is already built. Follow this tutorial to create a model before continuing [[https:// | + | This tutorial outlines the process to build a model for a bike pedal and crank and how to assign force data from analog signals. This tutorial assumes your human model is already built. Follow this tutorial to create a model before continuing [[https:// |
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| + | The following c3d files can be downloaded as a starting point: {{ : | ||
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| + | Full completed CMZ can be downloaded here: {{: | ||
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| + | Full built model with properly assigned forces. | ||
| ===== Model Building ===== | ===== Model Building ===== | ||
| - | Building this model is very tedious as there are a lot landmarks and segments required. It is important to follow the order outlined below as certain landmarks and segments are build off previously defined items. To create a new landmark click on the **Landmarks** tab, select **Add New Landmark**, input the definitions below and press **Apply**. | + | The create a model you first need to load the dynamic trial into the workspace. From here select the **Model** menu and select Hybrid model from c3d file {{.: |
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| + | {{.: | ||
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| + | Building this model is very tedious as there are a lot landmarks and segments required. It is important to follow the order outlined below as certain landmarks and segments are build off previously defined items. To create a new landmark click on the **Landmarks** tab, select **Add New Landmark**, input the definitions below and press **Apply**. Not that when inputting the definitions below the pedal landmarks and their offsets are specific to this dataset and would need to adjusted for different data. | ||
| {{.: | {{.: | ||
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| {{.: | {{.: | ||
| + | Once your model is complete you should save the model template for future use. This is done by selecting **Save Model Template File** {{.: | ||
| =====Force Processing===== | =====Force Processing===== | ||
visual3d/tutorials/modeling/bicycle_model.1781201757.txt.gz · Last modified: by wikisysop
