visual3d:tutorials:list_of_tutorials
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visual3d:tutorials:list_of_tutorials [2024/07/19 13:50] – wikisysop | visual3d:tutorials:list_of_tutorials [2024/07/19 20:44] (current) – Added some links, reorganized latter sections, and grouped signal-related tutorials under one level. wikisysop | ||
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Welcome to HAS-Motion’s Visual3D motion analysis software. The Visual3D software provides kinematics and kinetics (inverse dynamics) calculations for biomechanical analysis of 3D motion capture data. | Welcome to HAS-Motion’s Visual3D motion analysis software. The Visual3D software provides kinematics and kinetics (inverse dynamics) calculations for biomechanical analysis of 3D motion capture data. | ||
- | Prior to beginning the tutorials, if you haven' | + | Prior to beginning the tutorials, if you haven' |
- | If you are a new user of Visual3D, here is a guide to suggest in which order the tutorials should be done for learning Visual3D. | + | If you are a new user of Visual3D, here is a guide to suggest in which order the tutorials should be done for [[https:// |
- | Visual3Ds native | + | Visual3Ds native |
- | ==== Tutorial Overview ==== | + | ===== Tutorial Overview |
To begin, an overview of the Visual3D workspace and the interface in the [[Visual3D: | To begin, an overview of the Visual3D workspace and the interface in the [[Visual3D: | ||
- | All files for the tutorials can be found [[Visual3D: | + | All files for the tutorials can be found [[Visual3D: |
This page begins with a list of tutorials intended for a beginner user, once those are completed the other tutorials can be followed as needed. The rest of the tutorials follow a typical order in which Visual3D is used, with more tutorials targeting specific and advanced commands. | This page begins with a list of tutorials intended for a beginner user, once those are completed the other tutorials can be followed as needed. The rest of the tutorials follow a typical order in which Visual3D is used, with more tutorials targeting specific and advanced commands. | ||
- | ==== Beginner Tutorials ==== | + | ===== Beginner Tutorials |
- | === Laboratory Checklist === | + | ==== Laboratory Checklist |
There are many crucial steps in collecting " | There are many crucial steps in collecting " | ||
- | The following | + | The following **[[Visual3D: |
We encourage users to contribute to this list by sending additional tasks to support@has-motion.ca | We encourage users to contribute to this list by sending additional tasks to support@has-motion.ca | ||
- | === Typical Processing Session === | + | ==== Typical Processing Session |
These tutorials are meant to be followed for a first time user or a beginner. It will provide guidance for building a model, opening movement trials, assigning a model to motion trials, basic signal processing, model based items and reporting. The [[Visual3D: | These tutorials are meant to be followed for a first time user or a beginner. It will provide guidance for building a model, opening movement trials, assigning a model to motion trials, basic signal processing, model based items and reporting. The [[Visual3D: | ||
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/*- **[[Visual3D: | /*- **[[Visual3D: | ||
- | === Pipeline for Creating Basic CMZ File === | + | ==== Pipeline for Creating Basic CMZ File ==== |
Once you feel like you understand the basics of how Visual3D works and processes your .c3d files, it is possible to complete all steps using pipeline commands. The **[[Visual3D: | Once you feel like you understand the basics of how Visual3D works and processes your .c3d files, it is possible to complete all steps using pipeline commands. The **[[Visual3D: | ||
- | === Support Email Format === | + | ==== Support Email Format |
We encourage you to reach out to support@has-motion.ca for any questions or suggestions. | We encourage you to reach out to support@has-motion.ca for any questions or suggestions. | ||
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The following **[[Visual3D: | The following **[[Visual3D: | ||
- | ==== Building Models ==== | + | ===== Building Models |
It is important to fully understand how to build a model as it is typically one of the first things that is completed and needed for a proper analysis. The following tutorials go in depth on how to build a model, and common models. | It is important to fully understand how to build a model as it is typically one of the first things that is completed and needed for a proper analysis. The following tutorials go in depth on how to build a model, and common models. | ||
- | === Modeling Concepts === | + | ==== Modeling Concepts |
**[[Visual3D: | **[[Visual3D: | ||
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**[[Visual3D: | **[[Visual3D: | ||
- | === Gait Models === | + | ==== Gait Models |
**[[Visual3D: | **[[Visual3D: | ||
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**[[Visual3D: | **[[Visual3D: | ||
- | === Upper-Body Models === | + | ==== Upper-Body Models |
**[[Visual3D: | **[[Visual3D: | ||
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**[[Visual3D: | **[[Visual3D: | ||
- | === Foot Models === | + | ==== Foot Models |
Visual3D is a general tool capable of modeling all of the different foot models. The following tutorials list variations of foot models for your choosing. | Visual3D is a general tool capable of modeling all of the different foot models. The following tutorials list variations of foot models for your choosing. | ||
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**[[Visual3D: | **[[Visual3D: | ||
- | === Other Models === | + | ==== Other Models |
**[[Visual3D: | **[[Visual3D: | ||
- | **[[Visual3D: | + | **[[Visual3D: |
A Virtual Laboratory is not a physical segment in Visual3D but is equivalent to a physical segment to the effect that it has a Segment Coordinate System that can be used to represent the laboratory (or other objects) and has an associated surface model that can be animated as part of the scene. | A Virtual Laboratory is not a physical segment in Visual3D but is equivalent to a physical segment to the effect that it has a Segment Coordinate System that can be used to represent the laboratory (or other objects) and has an associated surface model that can be animated as part of the scene. | ||
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**[[Visual3D: | **[[Visual3D: | ||
- | ==== Movement Data ==== | + | ===== Movement Data ===== |
**[[Visual3D: | **[[Visual3D: | ||
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**[[Visual3D: | **[[Visual3D: | ||
- | ==== Command Pipeline ==== | + | ===== Command Pipeline |
The Command Processing Pipeline provides access to the core of Visual3D’s functionality by providing a command line interface into all of Visual3D' | The Command Processing Pipeline provides access to the core of Visual3D’s functionality by providing a command line interface into all of Visual3D' | ||
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**[[Visual3D: | **[[Visual3D: | ||
+ | |||
+ | ===== Signals ===== | ||
+ | |||
+ | At its heart, Visual3D allows users to analyse time-varying, | ||
==== Signal Processing ==== | ==== Signal Processing ==== | ||
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**[[Visual3D: | **[[Visual3D: | ||
- | ==== Metrics ==== | + | ==== Model Based Signals ==== |
+ | |||
+ | All Kinematic and Kinetic calculations in Visual3D are described as either [[Visual3D: | ||
+ | |||
+ | **[[Visual3D: | ||
+ | |||
+ | ===== Metrics | ||
Metrics are discrete quantitative values of signals such as maximum value, median value, value at a specified frame. In other words, metrics do not have a time-base like the other signals. | Metrics are discrete quantitative values of signals such as maximum value, median value, value at a specified frame. In other words, metrics do not have a time-base like the other signals. | ||
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**[[Visual3D: | **[[Visual3D: | ||
- | ==== Model Based Signals | + | ===== EMG ===== |
- | + | ||
- | All Kinematic and Kinetic calculations in Visual3D are described as either [[Visual3D: | + | |
- | + | ||
- | **[[Visual3D: | + | |
- | + | ||
- | ==== EMG ==== | + | |
Electromyography ([[Visual3D: | Electromyography ([[Visual3D: | ||
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**[[Visual3D: | **[[Visual3D: | ||
- | ==== Stability ==== | + | ===== Stability |
In this tutorial, we will review the current literature definition of Margin of Stability (MoS) and provide an example of calculating this measure in Visual3D. | In this tutorial, we will review the current literature definition of Margin of Stability (MoS) and provide an example of calculating this measure in Visual3D. | ||
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**[[Visual3D: | **[[Visual3D: | ||
- | ==== Reporting ==== | + | ===== Reporting |
Visual3D creates a Workspace into which all data is stored, models are integrated, and reports are produced. The entire workspace can be saved and shared as a digital report in which all the underlying analysis, data, and models can be accessed. | Visual3D creates a Workspace into which all data is stored, models are integrated, and reports are produced. The entire workspace can be saved and shared as a digital report in which all the underlying analysis, data, and models can be accessed. | ||
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**[[Visual3D: | **[[Visual3D: | ||
- | ==== CalTester ==== | + | ===== CalTester |
- | [[CalTester: | + | The [[CalTester: |
- | * Have instrumented | + | * Have instrumented |
- | * Have instrumented | + | * Have instrumented |
- | * Move cameras and/ | + | * Move cameras and/ |
* Have amplifier switches that can be easily bumped, or are regularly changed | * Have amplifier switches that can be easily bumped, or are regularly changed | ||
* Have settings that are regularly changed | * Have settings that are regularly changed | ||
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**[[CalTester: | **[[CalTester: | ||
- | ==== Real Time Streaming ==== | + | ===== Real Time Streaming ===== |
- | + | ||
- | Visual3D Professional can be used to provide real time biofeedback. | + | |
- | BEFORE using the real time stream plug in, use the C3D file plug in to simulate the real time stream using data that has already been collected. For HAS-Motion to help trouble shoot, we must see sample C3D files, so this is the best place to start. | + | Visual3D Professional can be used to provide real-time biofeedback. **BEFORE** using the real time stream plug in, use the C3D file plug in to simulate the real-time stream using data that has already been collected. For HAS-Motion to help trouble shoot, we must see sample C3D files, so this is the best place to start. |
**[[Visual3D: | **[[Visual3D: | ||
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**[[Visual3D: | **[[Visual3D: | ||
- | ==== Theia3D Tutorials ==== | + | ===== Theia3D Tutorials |
**[[Visual3D: | **[[Visual3D: | ||
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**[[Visual3D: | **[[Visual3D: | ||
- | ==== Video Tutorials ==== | + | ===== Video Tutorials |
**[[Visual3D: | **[[Visual3D: |
visual3d/tutorials/list_of_tutorials.1721397026.txt.gz · Last modified: 2024/07/19 13:50 by wikisysop