visual3d:tutorials:kinematics_and_kinetics:model_based_computations
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visual3d:tutorials:kinematics_and_kinetics:model_based_computations [2024/12/17 18:59] – [Computing Joint Angles] wikisysop | visual3d:tutorials:kinematics_and_kinetics:model_based_computations [2025/01/15 19:51] (current) – [Preparation] wikisysop | ||
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Part of the power of Visual3D is the ability to determine exactly what and how calculations are done – and the ability to point to the published works proving its validity. From a pure tool perspective, | Part of the power of Visual3D is the ability to determine exactly what and how calculations are done – and the ability to point to the published works proving its validity. From a pure tool perspective, | ||
+ | If you would like to follow along with a Youtube video tutorial based on this tutorial, please select the link here: [[https:// | ||
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===== Preparation ===== | ===== Preparation ===== | ||
- | - Open the file [[https://www.has-motion.com/ | + | - Download |
+ | * **Tutorial7_MBC_Start.cmz**: | ||
+ | * **Tutorial7_MBC_End.cmz**: | ||
- Click on the **Signal and Event Processing** Tab to visualize the animation of the model based on the movement data and the model that was applied to it. If the animation doesn’t appear in the 3D Animation viewer, check the active file combo box on the toolbar. It should read ' | - Click on the **Signal and Event Processing** Tab to visualize the animation of the model based on the movement data and the model that was applied to it. If the animation doesn’t appear in the 3D Animation viewer, check the active file combo box on the toolbar. It should read ' | ||
visual3d/tutorials/kinematics_and_kinetics/model_based_computations.1734461970.txt.gz · Last modified: 2024/12/17 18:59 by wikisysop