visual3d:tutorials:events:event_processing
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| visual3d:tutorials:events:event_processing [2025/10/10 15:15] – [Saving the Event Labels] wikisysop | visual3d:tutorials:events:event_processing [2026/02/03 18:49] (current) – [Ojectives] wikisysop | ||
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| An **Event** is simply an occurrence of interest that correlates to a motion capture frame, i.e. to a particular time point within a movement. The key events for gait studies (e.g., heel strike, toe-off) are now so well standardized that Visual3D can detect and mark them automatically . For other applications, | An **Event** is simply an occurrence of interest that correlates to a motion capture frame, i.e. to a particular time point within a movement. The key events for gait studies (e.g., heel strike, toe-off) are now so well standardized that Visual3D can detect and mark them automatically . For other applications, | ||
| - | If you would like to follow this tutorial in the form of a walk-through Youtube video, please follow this link: [[https:// | + | If you would like to follow this tutorial in the form of a walk-through Youtube video, please follow this link: [[https:// |
| ===== Event Syntax ===== | ===== Event Syntax ===== | ||
visual3d/tutorials/events/event_processing.1760109354.txt.gz · Last modified: by wikisysop
