visual3d:tutorials:events:event_processing
Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| visual3d:tutorials:events:event_processing [2025/10/10 15:12] – [Saving the Event Labels] wikisysop | visual3d:tutorials:events:event_processing [2026/02/03 18:49] (current) – [Ojectives] wikisysop | ||
|---|---|---|---|
| Line 10: | Line 10: | ||
| An **Event** is simply an occurrence of interest that correlates to a motion capture frame, i.e. to a particular time point within a movement. The key events for gait studies (e.g., heel strike, toe-off) are now so well standardized that Visual3D can detect and mark them automatically . For other applications, | An **Event** is simply an occurrence of interest that correlates to a motion capture frame, i.e. to a particular time point within a movement. The key events for gait studies (e.g., heel strike, toe-off) are now so well standardized that Visual3D can detect and mark them automatically . For other applications, | ||
| - | If you would like to follow this tutorial in the form of a walk-through Youtube video, please follow this link: [[https:// | + | If you would like to follow this tutorial in the form of a walk-through Youtube video, please follow this link: [[https:// |
| ===== Event Syntax ===== | ===== Event Syntax ===== | ||
| Line 71: | Line 71: | ||
| Events don't explicitly get saved. When a file is saved as either a CMZ file or a C3D file, the Events simply go with the file. | Events don't explicitly get saved. When a file is saved as either a CMZ file or a C3D file, the Events simply go with the file. | ||
| - | As an additional resource, the completed tutorial file(s) can be downloaded here: . | ||
visual3d/tutorials/events/event_processing.1760109133.txt.gz · Last modified: by wikisysop
