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visual3d:tutorials:events:event_processing

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visual3d:tutorials:events:event_processing [2025/01/15 19:48] – [Preparation] wikisysopvisual3d:tutorials:events:event_processing [2026/02/03 18:49] (current) – [Ojectives] wikisysop
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 An **Event** is simply an occurrence of interest that correlates to a motion capture frame, i.e. to a particular time point within a movement. The key events for gait studies (e.g., heel strike, toe-off) are now so well standardized that Visual3D can detect and mark them automatically . For other applications, you can define your own events, either manually (using the mouse to double-click on significant points on any graph) or computationally. An **Event** is simply an occurrence of interest that correlates to a motion capture frame, i.e. to a particular time point within a movement. The key events for gait studies (e.g., heel strike, toe-off) are now so well standardized that Visual3D can detect and mark them automatically . For other applications, you can define your own events, either manually (using the mouse to double-click on significant points on any graph) or computationally.
  
-If you would like to follow this tutorial in the form of a walk-through Youtube video, please follow this link: [[https://youtu.be/D4w8YItfjCQ?feature=shared|Visual3D Tutorial Video 6: Event Processing]]+If you would like to follow this tutorial in the form of a walk-through Youtube video, please follow this link: [[https://youtu.be/vjQPywKhQtg|Visual3D Tutorial Video 6: Event Processing]]
 ===== Event Syntax ===== ===== Event Syntax =====
  
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 Events don't explicitly get saved. When a file is saved as either a CMZ file or a C3D file, the Events simply go with the file. Events don't explicitly get saved. When a file is saved as either a CMZ file or a C3D file, the Events simply go with the file.
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visual3d/tutorials/events/event_processing.1736970520.txt.gz · Last modified: by wikisysop