User Tools

Site Tools


visual3d:tutorials:events:event_processing

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
visual3d:tutorials:events:event_processing [2025/01/15 18:37] – [Preparation] wikisysopvisual3d:tutorials:events:event_processing [2026/02/03 18:49] (current) – [Ojectives] wikisysop
Line 10: Line 10:
 An **Event** is simply an occurrence of interest that correlates to a motion capture frame, i.e. to a particular time point within a movement. The key events for gait studies (e.g., heel strike, toe-off) are now so well standardized that Visual3D can detect and mark them automatically . For other applications, you can define your own events, either manually (using the mouse to double-click on significant points on any graph) or computationally. An **Event** is simply an occurrence of interest that correlates to a motion capture frame, i.e. to a particular time point within a movement. The key events for gait studies (e.g., heel strike, toe-off) are now so well standardized that Visual3D can detect and mark them automatically . For other applications, you can define your own events, either manually (using the mouse to double-click on significant points on any graph) or computationally.
  
-If you would like to follow this tutorial in the form of a walk-through Youtube video, please follow this link: [[https://youtu.be/D4w8YItfjCQ?feature=shared|Visual3D Tutorial Video 6: Event Processing]]+If you would like to follow this tutorial in the form of a walk-through Youtube video, please follow this link: [[https://youtu.be/vjQPywKhQtg|Visual3D Tutorial Video 6: Event Processing]]
 ===== Event Syntax ===== ===== Event Syntax =====
  
Line 29: Line 29:
 ===== Preparation ===== ===== Preparation =====
  
-  - Download the following ZIP file: [[https://www.has-motion.com/download/examples/Tutorial2.cmo|Tutorial2.cmo]]. This contains: +  - Download the following ZIP file: [[https://has-motion.com/download/YouTubeTutorial/Visual3D Tutorial 6 Event Processing.zip|Visual3D Tutorial 6 Sample Data]]. This contains: 
-  * **Tutorial6_EventProcessing_Start.cmz**: Starting point for this tutorial, .cmz file which is the same as the start of the [[visual3d:tutorials:reports:visualizing_data|Visualizing Data]] tutorial. Within the CMZ, the **Lower Body Static Trial.c3d** calibration file is loaded as well as the **Walking Trial 1.c3d** motion file. +  * **Tutorial6_EventProcessing_Start.cmz**: Starting point for this tutorial, .cmz file which is the same as the start of the [[visual3d:tutorials:reports:visualizing_data|Visualizing Data]] tutorial. Within the CMZ, the //Lower Body Static Trial.c3d// calibration file is loaded as well as the //Walking Trial 1.c3d// motion file. 
 +  * **Tutorial6_EventAdded_End**: Final result of tutorial, with events added to the CMZ file.
   - Click on the **Signal and Event Processing** Tab to visualize the animation of the model based on the movement data and the model that was applied to it. If the animation doesn’t appear in the 3D Animation viewer, check the active file combo box on the toolbar. It should read ’Walking Trial 1.c3d’ rather than ALL_FILES.   - Click on the **Signal and Event Processing** Tab to visualize the animation of the model based on the movement data and the model that was applied to it. If the animation doesn’t appear in the 3D Animation viewer, check the active file combo box on the toolbar. It should read ’Walking Trial 1.c3d’ rather than ALL_FILES.
   - Expand the **FORCE** folder and **ORIGINAL** subfolder. Right-click the **FP1** signal and select **Graph X,Y,and Z** and **New Graph** to graph all 3 components of one of the Ground Reaction force signals in the data tree.\\   - Expand the **FORCE** folder and **ORIGINAL** subfolder. Right-click the **FP1** signal and select **Graph X,Y,and Z** and **New Graph** to graph all 3 components of one of the Ground Reaction force signals in the data tree.\\
Line 69: Line 70:
  
 Events don't explicitly get saved. When a file is saved as either a CMZ file or a C3D file, the Events simply go with the file. Events don't explicitly get saved. When a file is saved as either a CMZ file or a C3D file, the Events simply go with the file.
- 
  
  
visual3d/tutorials/events/event_processing.1736966227.txt.gz · Last modified: by wikisysop