visual3d:real_time_streaming:ndi_real-time_streaming
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visual3d:real_time_streaming:ndi_real-time_streaming [2024/07/12 14:08] – created sgranger | visual3d:real_time_streaming:ndi_real-time_streaming [2025/06/27 17:00] (current) – [The Optotrak plugins:] wikisysop | ||
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The required dll's can be downloaded from the downloads page on our website. | The required dll's can be downloaded from the downloads page on our website. | ||
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When you download the latest version off our website you get a .zip file that contains 2 directories. Each directory contains a *different* plugin though both are called the same (Optotrack_RT.dll). | When you download the latest version off our website you get a .zip file that contains 2 directories. Each directory contains a *different* plugin though both are called the same (Optotrack_RT.dll). | ||
- | The plugin in the directory named TOOLBENCH is the legacy plugin and the only one that can produce the transputer initialize error. We don' | + | The plugin in the directory named TOOLBENCH is the legacy plugin and the only one that can produce the transputer initialize error. We don' |
- | The plugin in the directory called First Principles is the one that both NDI and C-Motion recommend that you use. To use this plugin make sure that it is in the Visual3D plugin folder. To check what the folder is click on Program Settings-> | + | The plugin in the directory called First Principles is the one that both NDI and HAS-Motion recommend that you use. To use this plugin make sure that it is in the Visual3D plugin folder. To check what the folder is click on Program Settings-> |
To use the First Principles plugin: | To use the First Principles plugin: | ||
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- From Visual3D click on the plugin and enter the IP address of the machine first principles is running on (first principles acts as a proxy between visual3d and the hardware) | - From Visual3D click on the plugin and enter the IP address of the machine first principles is running on (first principles acts as a proxy between visual3d and the hardware) | ||
- At this point you should be able to see data in Visual3D | - At this point you should be able to see data in Visual3D | ||
- | - Visual3D will allow you to buffer and save to a c3d file but if you wish you may also do that from First Princiles. | + | - Visual3D will allow you to buffer and save to a c3d file but if you wish you may also do that from First Principles. |
- | \\ | + | If you want to check that the First Principles |
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- | If you want to check that the First Principles | + | |
http: | http: |
visual3d/real_time_streaming/ndi_real-time_streaming.1720793310.txt.gz · Last modified: 2024/07/12 14:08 by sgranger