visual3d:overview:toolbar
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visual3d:overview:toolbar [2024/06/18 13:34] – sgranger | visual3d:overview:toolbar [2024/07/12 13:31] (current) – removed sgranger | ||
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- | The toolbar provides common buttons/ | ||
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- | Depending on the current tab (Workspace, Signals and Events, Models, Reports, etc.), the toolbar options will change. | ||
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- | ===== Workspace Tab ===== | ||
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- | {{Buttons1_Arrow.JPG}} | ||
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- | ==== New Workspace ==== | ||
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- | Empties the current workspace and creates a new one. | ||
- | ==== Open Files ==== | ||
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- | Opens movement files. Note that although the default mask shows .c3d and .cmo files, this button can also open other file types such as ASCII files. | ||
- | {{OpenFilesButton.jpg}} | ||
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- | ==== Save Files ==== | ||
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- | Saves the workspace as a .cmo file in the [[Visual3D: | ||
- | {{SaveFilesButton.jpg}} | ||
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- | ==== Close Files ==== | ||
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- | There isn't a tool bar icon for closing motion trials, but this is a common process. | ||
- | The File Menu item "Close File" does NOT close the highlighted file in the workspace tab. It closes the [[Visual3D: | ||
- | There is also a pipeline command called [[Visual3D: | ||
- | {{CloseFilesButton.jpg}} | ||
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- | ==== Print ==== | ||
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- | Opens the print dialog box. | ||
- | {{PrintFilesButton.jpg}} | ||
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- | ==== Recalculate ==== | ||
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- | Recalculates model and event data. | ||
- | {{RecalculateButton.jpg}} | ||
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- | ==== Visual3D Pipeline ==== | ||
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- | Opens the Pipeline Workshop dialog box. More information on the Pipeline can be found at the [[Visual3D: | ||
- | {{V3DPipelineButton.jpg}} | ||
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- | \\ | ||
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- | ===== Signals And Events Toolbar ===== | ||
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- | {{SignalsAndEvents_Toolbar_v6.png}} | ||
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- | ==== A. Event Editing ==== | ||
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- | Manually Adjust Events: | ||
- | Edit Events (Pencil) | ||
- | Add Events (Plus Sign) | ||
- | ==== B. Camera Reset ==== | ||
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- | Reset the 3D Viewer to the default view | ||
- | ==== C. Force Vector Size ==== | ||
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- | Adjust the scale of the force vectors in the 3D viewer | ||
- | ==== D. Target Labels ==== | ||
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- | Turn on/off target labels in 3D viewer | ||
- | ==== E. Targets ==== | ||
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- | Turn targets on/off in 3D viewer | ||
- | ==== F. Bones ==== | ||
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- | Turn the bones on/off in the 3D viewer. This is a toggle button, so the button loops through the following options: | ||
- | - All Bones On | ||
- | - Kinetic Bones On | ||
- | - Kinematic Bones On | ||
- | - All Bones Off | ||
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- | ==== G. Segment Geometry ==== | ||
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- | Turn the Segment Geometry on/off in 3D viewer | ||
- | ==== H. Stick Figure ==== | ||
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- | Turn Segment Lines on/off | ||
- | ==== I. Active File ==== | ||
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- | Set the active file | ||
- | Active file defines what file is being processed and what file is displayed in the 3D viewer | ||
- | ==== J. Query ==== | ||
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- | [[Sift: | ||
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visual3d/overview/toolbar.1718717697.txt.gz · Last modified: 2024/06/18 13:34 by sgranger