visual3d:overview:toolbar
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| visual3d:overview:toolbar [2024/06/17 18:24] – created sgranger | visual3d:overview:toolbar [2024/07/12 13:31] (current) – removed sgranger | ||
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| - | The toolbar provides common buttons/ | ||
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| - | Depending on the current tab (Workspace, Signals and Events, Models, Reports, etc.), the toolbar options will change. | ||
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| - | ===== Workspace Tab ===== | ||
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| - | [[Buttons1_Arrow.JPG]] | ||
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| - | ==== New Workspace ==== | ||
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| - | Empties the current workspace and creates a new one. | ||
| - | ==== Open Files ==== | ||
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| - | Opens movement files. Note that although the default mask shows .c3d and .cmo files, this button can also open other file types such as ASCII files. | ||
| - | [[OpenFilesButton.jpg]] | ||
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| - | ==== Save Files ==== | ||
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| - | Saves the workspace as a .cmo file in the [[Visual3D: | ||
| - | [[SaveFilesButton.jpg]] | ||
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| - | ==== Close Files ==== | ||
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| - | There isn't a tool bar icon for closing motion trials, but this is a common process. | ||
| - | The File Menu item "Close File" does NOT close the highlighted file in the workspace tab. It closes the [[Visual3D: | ||
| - | There is also a pipeline command called [[Visual3D: | ||
| - | [[CloseFilesButton.jpg]] | ||
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| - | ==== Print ==== | ||
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| - | Opens the print dialog box. | ||
| - | [[PrintFilesButton.jpg]] | ||
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| - | ==== Recalculate ==== | ||
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| - | Recalculates model and event data. | ||
| - | [[RecalculateButton.jpg]] | ||
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| - | ==== Visual3D Pipeline ==== | ||
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| - | Opens the Pipeline Workshop dialog box. More information on the Pipeline can be found at the [[Visual3D: | ||
| - | [[V3DPipelineButton.jpg]] | ||
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| - | \\ | ||
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| - | ===== Signals And Events Toolbar ===== | ||
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| - | [[SignalsAndEvents_Toolbar_v6.png]] | ||
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| - | ==== A. Event Editing ==== | ||
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| - | Manually Adjust Events: | ||
| - | Edit Events (Pencil) | ||
| - | Add Events (Plus Sign) | ||
| - | ==== B. Camera Reset ==== | ||
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| - | Reset the 3D Viewer to the default view | ||
| - | ==== C. Force Vector Size ==== | ||
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| - | Adjust the scale of the force vectors in the 3D viewer | ||
| - | ==== D. Target Labels ==== | ||
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| - | Turn on/off target labels in 3D viewer | ||
| - | ==== E. Targets ==== | ||
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| - | Turn targets on/off in 3D viewer | ||
| - | ==== F. Bones ==== | ||
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| - | Turn the bones on/off in the 3D viewer. This is a toggle button, so the button loops through the following options: | ||
| - | - All Bones On | ||
| - | - Kinetic Bones On | ||
| - | - Kinematic Bones On | ||
| - | - All Bones Off | ||
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| - | ==== G. Segment Geometry ==== | ||
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| - | Turn the Segment Geometry on/off in 3D viewer | ||
| - | ==== H. Stick Figure ==== | ||
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| - | Turn Segment Lines on/off | ||
| - | ==== I. Active File ==== | ||
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| - | Set the active file | ||
| - | Active file defines what file is being processed and what file is displayed in the 3D viewer | ||
| - | ==== J. Query ==== | ||
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| - | [[Sift: | ||
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visual3d/overview/toolbar.1718648654.txt.gz · Last modified: by sgranger
