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visual3d:getting_started:workspace [2024/07/16 19:33] – created sgrangervisual3d:getting_started:workspace [2024/11/15 19:00] (current) wikisysop
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 ==== Menus ==== ==== Menus ====
 +Full details here: [[visual3d:getting_started:menus|Menus]]
  
 Although many of the features in Visual3D can be accessed in multiple ways, the drop-down menus across the top of the Visual3D page offer a familiar method of program interaction that is common to Windows-based software. Although many of the features in Visual3D can be accessed in multiple ways, the drop-down menus across the top of the Visual3D page offer a familiar method of program interaction that is common to Windows-based software.
  
-{{Menus1_Arrow.jpg}}+{{:Menus1_Arrow.jpg}}
  
 ==== Toolbars ==== ==== Toolbars ====
 +
 +Full details here: [[visual3d:getting_started:toolbar|Toolbar]]
  
 Several common tasks can be done through the buttons below the menus. Several common tasks can be done through the buttons below the menus.
  
-{{Buttons1_Arrow.jpg}}+{{:Buttons1_Arrow.jpg}}
  
 ==== Modes ==== ==== Modes ====
 +
 +Full details here: [[visual3d:getting_started:modes|Modes]]
  
 Visual3D consists of a series of primary modes which can be invoked by clicking one of the mode tabs that appear below the menus and buttons. Visual3D consists of a series of primary modes which can be invoked by clicking one of the mode tabs that appear below the menus and buttons.
  
-{{Modes1_Arrow.jpg}}+{{:Modes1_Arrow.jpg}}
  
 Additional mode tabs that are associated with specific modules may also appear. Additional mode tabs that are associated with specific modules may also appear.
  
 ==== Visual3D_Pipeline ==== ==== Visual3D_Pipeline ====
 +
 +Full details here: [[visual3d:documentation:pipeline:pipeline_overview|Visual3D Pipeline]]
  
 The Pipeline is a set of Visual3D commands that are processed in sequence. The Pipeline is a set of Visual3D commands that are processed in sequence.
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 ==== Expressions ==== ==== Expressions ====
 +Full details here: [[visual3d:documentation:pipeline:expressions:expressions_overview|Expressions]]
  
 Many (but not all) edit boxes and pipeline command parameters allow the use of expressions instead of numerical values. Visual3D uses a common expression parser, so the following syntax is common. Many (but not all) edit boxes and pipeline command parameters allow the use of expressions instead of numerical values. Visual3D uses a common expression parser, so the following syntax is common.
  
 ==== Workspace_History ==== ==== Workspace_History ====
 +
 +Full details here: [[visual3d:getting_started:Workspace_History|Workspace History]]
  
 Visual3D keeps track of which versions of Visual3D were used to open and save the workspace. Visual3D keeps track of which versions of Visual3D were used to open and save the workspace.
  
 ==== Active Files ==== ==== Active Files ====
 +
 +Full details here: [[visual3d:documentation:definitions:active_files|Active Files]]
  
 Active Files are the files loaded into the Workspace which have focus. Active Files are the files loaded into the Workspace which have focus.
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 The **Active File Selector** combo box on the **Visual3D Toolbar** allows you to choose which subset of your motion trials are **ACTIVE.** The **Active File Selector** combo box on the **Visual3D Toolbar** allows you to choose which subset of your motion trials are **ACTIVE.**
  
-{{Tutorial4_5.jpg}}+{{:Tutorial4_5.jpg}}
  
 === File_Names === === File_Names ===
 +Full details here: [[visual3d:documentation:pipeline:file_commands:file_names|File Names]] 
 +\\
 === Tags === === Tags ===
 +Full details here: [[visual3d:documentation:pipeline:file_commands:assign_tags_to_file|Tags]] 
 +\\
 ==== Program_Options ==== ==== Program_Options ====
 +
 +Full details here: [[visual3d:documentation:dialogs:program_options|Program_Options]]
  
 There are many options for controlling the default settings for Visual3D and for controlling the viewing options. There are many options for controlling the default settings for Visual3D and for controlling the viewing options.
  
 ==== Laboratory_Coordinate_System ==== ==== Laboratory_Coordinate_System ====
 +
 +Full details here: [[visual3d:documentation:definitions:laboratory_coordinate_system|Laboratory_Coordinate_System]]
  
 There is no standard coordinate system used in the motion analysis community (despite the efforts of the International Society of Biomechanics). We assume that each individual user, however, has a standard coordinate system for their laboratory. The coordinate system identified in this dialog is saved to the user's registry and will be in effect until changed explicitly by this program or if the registry entries are deleted. There is no standard coordinate system used in the motion analysis community (despite the efforts of the International Society of Biomechanics). We assume that each individual user, however, has a standard coordinate system for their laboratory. The coordinate system identified in this dialog is saved to the user's registry and will be in effect until changed explicitly by this program or if the registry entries are deleted.
  
-{{LaboratoryCoordinateSystemDialog.png}}\\+{{:LaboratoryCoordinateSystemDialog.png}}\\
  
  
visual3d/getting_started/workspace.1721158389.txt.gz · Last modified: 2024/07/16 19:33 by sgranger