visual3d:getting_started:visual3d_release_notes
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| visual3d:getting_started:visual3d_release_notes [2026/03/31 19:03] – Added notes for 2026.03.2. wikisysop | visual3d:getting_started:visual3d_release_notes [2026/09/08 19:50] (current) – Added release notes for v2026.09.1. richard | ||
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| Line 7: | Line 7: | ||
| ===== Updates in 2026 ===== | ===== Updates in 2026 ===== | ||
| + | - Updates for 2026.09.1 | ||
| + | - [Enhancement] Updated the [[visual3d: | ||
| + | - [Enhancement] Updated the [[visual3d: | ||
| + | - [Bug Fix] Visual3D would crash when using the display segment name (i.e. Right Knee) for the [[visual3d: | ||
| + | - [Bug Fix] Fixed a bug in the [[visual3d: | ||
| + | - Updates for 2026.08.1 | ||
| + | - [Enhancement] Made internal adjustments to the [[visual3d: | ||
| + | - [Enhancement] Adjusted the shoulder' | ||
| + | - [Bug Fix] Fixed a bug where Visual3D could crash when animating multiple motion files with [[visual3d: | ||
| + | - [Bug Fix] Fixed a bug where Visual3D could crash if it failed to compute a defined [[visual3d: | ||
| + | - [Bug Fix] Fixed a bug where changing the start frame of a motion file from another CMZ under " | ||
| + | - Updates for 2026.07.1 | ||
| + | - [Pre-release] Preview for a new [[visual3d: | ||
| + | - The HDF5-based format is implemented alongside the existing CMZ format, which remains available throughout Visual3D | ||
| + | - Save the new HDF5 file format through Visual3D' | ||
| + | - Load the new HDF5 file format through Visual3D' | ||
| + | - Open Visual3D-saved H5 files with any utility or program that supports the HDF5 file format | ||
| + | - [New Feature] Added new [[visual3d: | ||
| + | - [Enhancement] Visual3D now defaults to building Theia3D' | ||
| + | - [Enhancement] Visual3D' | ||
| + | - Updates for 2026.06.2 | ||
| + | - [Enhancement] Updated the [[visual3d: | ||
| + | - [Bug Fix] Fixed a bug where appending a model template to an existing model could result in segments defined as " | ||
| + | - Updates for 2026.06.1 | ||
| + | - [New Feature] Added [[visual3d: | ||
| + | - [Enhancement] Refactored automatic model building for markerless data. | ||
| + | - [Enhancement] The Link_Model_Based item [[visual3d: | ||
| + | - [Enhancement] Updated [[visual3d: | ||
| + | - [Bug Fix] Modified [[visual3d: | ||
| + | - Updates for 2026.04.2 | ||
| + | - [Bug Fix] Fixed a bug causing the pipeline command [[visual3d: | ||
| + | - Updates for 2026.04.1 | ||
| + | - [New Feature] Added Ball modelling to [[visual3d: | ||
| + | - [Enhancement] Implemented both [[visual3d: | ||
| + | - [Enhancement] Added an Animation_Frame parameter to the [[visual3d: | ||
| + | - [Bug Fix] Fixed a bug in [[visual3d: | ||
| + | - [Bug Fix] Fixed a bug in [[visual3d: | ||
| + | - [Bug Fix] Fixed a bug in the [[visual3d: | ||
| - Updates for 2026.03.2 | - Updates for 2026.03.2 | ||
| - [Enhancement] Code refactor for processing markerless motion capture data. | - [Enhancement] Code refactor for processing markerless motion capture data. | ||
| Line 17: | Line 54: | ||
| - [Bug Fix] Fixed a bug where using the [[visual3d: | - [Bug Fix] Fixed a bug where using the [[visual3d: | ||
| - [Bug Fix] Fixed a bug where components from [[visual3d: | - [Bug Fix] Fixed a bug where components from [[visual3d: | ||
| - | - [Bug Fix] Fixed a bug where the [[visual3d: | + | - [Bug Fix] Fixed a bug where the [[visual3d: |
| - Updates for 2026.01.3 | - Updates for 2026.01.3 | ||
| - [Bug Fix] Fixed a bug where JSON format exports would unnecessarily export " | - [Bug Fix] Fixed a bug where JSON format exports would unnecessarily export " | ||
visual3d/getting_started/visual3d_release_notes.1774983782.txt.gz · Last modified: by wikisysop
