visual3d:getting_started:toolbar
Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| visual3d:getting_started:toolbar [2025/01/10 19:38] – wikisysop | visual3d:getting_started:toolbar [2025/07/08 15:35] (current) – wikisysop | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| ====== Visual3D Toolbar ====== | ====== Visual3D Toolbar ====== | ||
| - | The toolbar | + | In the Visual3D application, |
| - | Depending | + | This page will provide a description of the buttons available |
| ==== Workspace Tab ==== | ==== Workspace Tab ==== | ||
| - | The following is displayed | + | The workspace tab toolbar includes the main buttons to control the workspace, the following is displayed: |
| - | \\ {{:Buttons1_Arrow.JPG}} \\ | + | |
| - | |Toolbar Button|Functionality| | + | {{: |
| - | === New Workspace | + | |**Toolbar Button**|**Functionality**| |
| + | |New Workspace: \\ {{: | ||
| + | |Open Files: \\ {{: | ||
| + | |Save File: \\ {{: | ||
| + | |Print: \\ {{: | ||
| + | |Recalculate: | ||
| + | |Pipeline Workshop: \\ {{: | ||
| - | Empties the current workspace and creates a new one. | ||
| - | === Open Files === | ||
| - | Opens movement files. Note that although the default mask shows .c3d and .cmo files, this button can also open other file types such as ASCII files. | + | ==== Signals And Events Tab ==== |
| - | {{: | + | |
| - | === Save Files === | + | When switched to the signals and events tab, an extension of additional buttons are added to the toolbar. |
| - | Saves the workspace as a .cmo file in the [[Visual3D:Documentation:Definitions:File_Formats: | + | {{:visual3d:getting_started:signals_eventstab_buttons.png? |
| - | {{: | + | |
| - | === Close Files === | + | |**Toolbar Button**|**Functionality**| |
| + | |Event Editing: \\ {{: | ||
| + | |Camera Reset: \\ {{: | ||
| + | |Force Vector Size: \\ {{: | ||
| + | |Target Labels: \\ {{: | ||
| + | |Targets: \\ {{: | ||
| + | |Bones: {{: | ||
| + | |Segment Geometry: {{: | ||
| + | |Segment Lines: {{: | ||
| + | |Active File: \\ {{: | ||
| + | |Query: \\ {{: | ||
| - | There isn't a tool bar icon for closing motion trials, but this is a common process. | + | ==== Models Tab ==== |
| - | The File Menu item "Close File" does NOT close the highlighted file in the workspace tab. It closes the [[Visual3D: | + | |
| - | There is also a pipeline command called [[Visual3D: | + | |
| - | {{: | + | |
| - | === Print === | + | When switched to the Models tab, if a CMZ file with a model is already loaded in, the toolbar extends to show the following options. |
| - | Opens the print dialog box. | + | {{:visual3d: |
| - | {{:PrintFilesButton.jpg}} | + | |
| - | === Recalculate === | + | |**Toolbar Button**|**Functionality**| |
| + | |Select Model Creation Method: \\ {{: | ||
| + | |Real-Time Model Building: \\ {{: | ||
| + | |Model Builder Advanced Post Processing: \\ {{: | ||
| + | |Frontal/ | ||
| + | |Perspective View Mode: \\ {{: | ||
| + | |Animation Mode: \\ {{: | ||
| + | |Load Model Template File: \\ {{: | ||
| + | |Open Model Template File: \\ {{: | ||
| + | |Save Model Template File: \\ {{: | ||
| - | Recalculates model and event data. | ||
| - | {{: | ||
| - | === Visual3D Pipeline | + | ==== Reports Tab ==== |
| - | Opens the Pipeline Workshop dialog box. More information on the Pipeline can be found at the [[Visual3D:Documentation: | + | Next, the reports tab extends the toolbar with a few more buttons. This is shown in the following: |
| - | {{: | + | |
| - | \\ | + | {{: |
| - | ==== Signals And Events | + | |**Toolbar |
| + | |Zoom In/Out: \\ {{: | ||
| + | |Show/Hide Report Dialog: \\ {{: | ||
| + | |Open Report Template: \\ {{: | ||
| + | |Save Report Template: \\ {{: | ||
| - | {{: | + | |
| - | === A. Event Editing | + | ==== CalTester Tab ==== |
| - | Manually Adjust Events: | + | This tab extends the toolbar to show options for integration with the CalTester hardware equipment. |
| - | Edit Events (Pencil) | + | |
| - | Add Events (Plus Sign) | + | |
| - | === B. Camera Reset === | + | |
| - | Reset the 3D Viewer to the default view | + | {{: |
| - | === C. Force Vector Size === | + | |
| - | Adjust | + | |**Toolbar Buttons**|**Functionality**| |
| - | === D. Target Labels === | + | |View CalTester Report Summary: \\ {{: |
| + | |View CalTester Report Graphs: \\ {{: | ||
| + | |Modify Caltester Rod Dimensions: \\ {{: | ||
| + | |Modify Force Platform Parameters: \\ {{: | ||
| + | |Modify Force Structure Parameters: \\ {{: | ||
| + | |Force Platform Locator: \\ {{: | ||
| - | Turn on/off target labels in 3D viewer | ||
| - | === E. Targets === | ||
| - | Turn targets on/off in 3D viewer | + | ==== Real-Time Plug-in Tab ==== |
| - | === F. Bones === | + | |
| - | Turn the bones on/off in the 3D viewer. This is a toggle button, so the button loops through | + | Finally, the real-time tab shows the toolbar with extended |
| - | | + | |
| - | | + | |
| - | - Kinematic Bones On | + | |
| - | - All Bones Off | + | |
| - | === G. Segment Geometry === | + | {{: |
| - | Turn the Segment Geometry on/off in 3D viewer | + | |**Toolbar Buttons**|**Functionality**| |
| - | === H. Stick Figure === | + | |Modify Force Platform Parameters (Real Time): \\ {{: |
| + | |Modify Force Structure Parameters (Real Time): \\ {{: | ||
| + | |Toggle View RT Full Screen: \\ {{: | ||
| - | Turn Segment Lines on/off | ||
| - | === I. Active File === | ||
| - | |||
| - | Set the active file | ||
| - | Active file defines what file is being processed and what file is displayed in the 3D viewer | ||
| - | === J. Query === | ||
| - | |||
| - | [[Sift: | ||
visual3d/getting_started/toolbar.1736537890.txt.gz · Last modified: by wikisysop
