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visual3d:getting_started:toolbar [2024/07/17 15:11] sgrangervisual3d:getting_started:toolbar [2025/01/10 21:16] (current) – [Signals And Events Tab] wikisysop
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-====== Toolbar ======+====== Visual3D Toolbar ======
  
 The toolbar provides common buttons/tasks that can be done within Visual3D. The toolbar provides common buttons/tasks that can be done within Visual3D.
Line 7: Line 7:
 ==== Workspace Tab ==== ==== Workspace Tab ====
  
-[[File:Buttons1_Arrow.JPG|{{/images/0/00/Buttons1_Arrow.JPG?627x122}}]]+The following is displayed in the toolbar when selecting the **Workspace** tab 
 +\\ {{:Buttons1_Arrow.JPG}} \\
  
-=== New Workspace ===+|**Toolbar Button**|**Functionality**| 
 +|New Workspace: \\ {{:visual3d:getting_started:new_workspace.png?30|}}|Empties current workspace and creates a new one. \\ Can also be selected to close files shown in the **Active File Combo Box**, an alternative method of closing files is to use the pipeline command called [[Visual3D:Documentation:Pipeline:File_Commands:File_Close|File_Close]]| 
 +|Open Files: \\ {{:visual3d:getting_started:open_files.png?30|}}|Opens movement files. \\ **NOTE**: Although default mask shows .c3d and .cmz files, this button can also open other file types such as ASCII files.| 
 +|Save File: \\ {{:visual3d:getting_started:save_file.png?30|}}|Saves workspace as a .cmz file.| 
 +|Print: \\ {{:visual3d:getting_started:print.png?30|}}|Opens the print dialog box.| 
 +|Recalculate: \\ {{:visual3d:getting_started:recalculate.png?30|}}|Recalculates model and event data, can be pressed when changes are made to signals in order to apply it to the model| 
 +|Pipeline Workshop: \\ {{:visual3d:getting_started:pipeline.png?30|}}|Opens the pipeline workshop dialog box, more information can be found at the following link: [[Visual3D:Documentation:Pipeline:Pipeline_Overview|Visual3D Pipeline]]|
  
-Empties the current workspace and creates a new one. 
-=== Open Files === 
- 
-Opens movement files. Note that although the default mask shows .c3d and .cmo files, this button can also open other file types such as ASCII files. 
-{{:OpenFilesButton.jpg}} 
- 
-=== Save Files === 
- 
-Saves the workspace as a .cmo file in the [[Visual3D:Documentation:Definitions:File_Formats:CMO_Format|CMO Format]]. 
-{{:SaveFilesButton.jpg}} 
- 
-=== Close Files === 
- 
-There isn't a tool bar icon for closing motion trials, but this is a common process. 
-The File Menu item "Close File" does NOT close the highlighted file in the workspace tab. It closes the [[Visual3D:Documentation:Definitions:Active_Files|active files]] shown in the selector box in the toolbar. 
-There is also a pipeline command called [[Visual3D:Documentation:Pipeline:File_Commands:File_Close|File_Close]] to close the active file(s). 
-{{:CloseFilesButton.jpg}} 
- 
-=== Print === 
- 
-Opens the print dialog box. 
-{{:PrintFilesButton.jpg}} 
- 
-===  Recalculate === 
- 
-Recalculates model and event data. 
-{{:RecalculateButton.jpg}} 
- 
-=== Visual3D Pipeline === 
- 
-Opens the Pipeline Workshop dialog box. More information on the Pipeline can be found at the [[Visual3D:Documentation:Pipeline:Pipeline_Overview|Visual3D Pipeline]] link. 
-{{:V3DPipelineButton.jpg}} 
  
 \\ \\
  
  
-==== Signals And Events Toolbar ==== +==== Signals And Events Tab ==== 
- +The following is displayed in the toolbar when selecting the **Signals and Events tab**. 
-{{:SignalsAndEvents_Toolbar_v6.png}} +\\ {{:visual3d:getting_started:signal_and_events_tab_toolbar.png?500|}}
- +
-=== A. Event Editing === +
- +
-Manually Adjust Events: +
-Edit Events (Pencil) +
-Add Events (Plus Sign) +
-=== B. Camera Reset === +
- +
-Reset the 3D Viewer to the default view +
-=== C. Force Vector Size === +
- +
-Adjust the scale of the force vectors in the 3D viewer +
-=== D. Target Labels === +
- +
-Turn on/off target labels in 3D viewer +
-=== E. Targets === +
- +
-Turn targets on/off in 3D viewer +
-=== F. Bones === +
- +
-Turn the bones on/off in the 3D viewer. This is a toggle button, so the button loops through the following options: +
-  - All Bones On +
-  - Kinetic Bones On +
-  - Kinematic Bones On +
-  - All Bones Off +
- +
-=== G. Segment Geometry === +
- +
-Turn the Segment Geometry on/off in 3D viewer +
-=== H. Stick Figure ===+
  
-Turn Segment Lines on/off +|**Toolbar Button**|**Functionality**| 
-=== I. Active File ===+|Event Editing: \\ {{:visual3d:getting_started:event_editing.png?70|}}|Manually adjust events: Edit Events (Pencil), Add Events (Plus Sign)| 
 +|Camera Reset: \\ {{:visual3d:getting_started:camera_reset.png?30|}}|Reset the 3D View to the default size.| 
 +|Force Vector Size: \\ {{:visual3d:getting_started:force_vector_size.png?70|}} |Adjust the scale of the force vectors in the 3D viewer.| 
 +|Target Labels: \\ {{:visual3d:getting_started:target_labels.png?30|}} |Turn on/off target labels in 3D viewer.| 
 +|Targets: \\ {{:visual3d:getting_started:targets.png?30|}}|Turn targets on/off in 3D viewer| 
 +|Bones: {{:visual3d:getting_started:bones.png?30|}}|Turn the bones on/off in the 3D viewer. This is a toggle button, so the button loops through the following options: \\  - Item All Bones On \\ - Kinetic Bones On \\ - Kinematic Bones On \\ - All Bones Off| 
 +|Segment Geometry: {{:visual3d:getting_started:segment_geometry.png?30|}}|Turn the Segment Geometry on/off in 3D viewer| 
 +|Segment Lines: {{:visual3d:getting_started:segment_lines.png?30|}}|Turn Segment Lines on/off| 
 +|Active File: \\ {{:visual3d:getting_started:active_file_combo_box.png?200|}}|Active file defines what file is being processed and what file is displayed in the 3D viewer| 
 +|Query: \\ {{:visual3d:getting_started:query.png?200|}}|[[Sift:Documentation:Query|Query]] a set of files|
  
-Set the active file 
-Active file defines what file is being processed and what file is displayed in the 3D viewer 
-=== J. Query === 
  
-[[Sift:Documentation:Query|Query]] a set of files 
  
  
visual3d/getting_started/toolbar.1721229104.txt.gz · Last modified: 2024/07/17 15:11 by sgranger