visual3d:getting_started:toolbar
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visual3d:getting_started:toolbar [2024/07/12 14:08] – created sgranger | visual3d:getting_started:toolbar [2025/01/10 21:16] (current) – [Signals And Events Tab] wikisysop | ||
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- | ====== Toolbar ====== | + | ====== |
The toolbar provides common buttons/ | The toolbar provides common buttons/ | ||
Line 7: | Line 7: | ||
==== Workspace Tab ==== | ==== Workspace Tab ==== | ||
- | [[File:Buttons1_Arrow.JPG|{{/ | + | The following is displayed in the toolbar when selecting the **Workspace** tab: |
+ | \\ {{:Buttons1_Arrow.JPG}} | ||
- | === New Workspace | + | |**Toolbar Button**|**Functionality**| |
+ | |New Workspace: \\ {{: | ||
+ | |Open Files: \\ {{: | ||
+ | |Save File: \\ {{: | ||
+ | |Print: \\ {{: | ||
+ | |Recalculate: | ||
+ | |Pipeline Workshop: \\ {{: | ||
- | Empties the current workspace and creates a new one. | ||
- | === Open Files === | ||
- | |||
- | Opens movement files. Note that although the default mask shows .c3d and .cmo files, this button can also open other file types such as ASCII files. | ||
- | {{OpenFilesButton.jpg}} | ||
- | |||
- | === Save Files === | ||
- | |||
- | Saves the workspace as a .cmo file in the [[Visual3D: | ||
- | {{SaveFilesButton.jpg}} | ||
- | |||
- | === Close Files === | ||
- | |||
- | There isn't a tool bar icon for closing motion trials, but this is a common process. | ||
- | The File Menu item "Close File" does NOT close the highlighted file in the workspace tab. It closes the [[Visual3D: | ||
- | There is also a pipeline command called [[Visual3D: | ||
- | {{CloseFilesButton.jpg}} | ||
- | |||
- | === Print === | ||
- | |||
- | Opens the print dialog box. | ||
- | {{PrintFilesButton.jpg}} | ||
- | |||
- | === Recalculate === | ||
- | |||
- | Recalculates model and event data. | ||
- | {{RecalculateButton.jpg}} | ||
- | |||
- | === Visual3D Pipeline === | ||
- | |||
- | Opens the Pipeline Workshop dialog box. More information on the Pipeline can be found at the [[Visual3D: | ||
- | {{V3DPipelineButton.jpg}} | ||
\\ | \\ | ||
- | ==== Signals And Events | + | ==== Signals And Events |
- | + | The following is displayed in the toolbar when selecting the **Signals and Events tab**. | |
- | {{SignalsAndEvents_Toolbar_v6.png}} | + | \\ {{: |
- | + | ||
- | === A. Event Editing === | + | |
- | + | ||
- | Manually Adjust Events: | + | |
- | Edit Events (Pencil) | + | |
- | Add Events (Plus Sign) | + | |
- | === B. Camera Reset === | + | |
- | + | ||
- | Reset the 3D Viewer to the default view | + | |
- | === C. Force Vector Size === | + | |
- | + | ||
- | Adjust the scale of the force vectors in the 3D viewer | + | |
- | === D. Target Labels === | + | |
- | + | ||
- | Turn on/off target labels in 3D viewer | + | |
- | === E. Targets === | + | |
- | + | ||
- | Turn targets on/off in 3D viewer | + | |
- | === F. Bones === | + | |
- | + | ||
- | Turn the bones on/off in the 3D viewer. This is a toggle button, so the button loops through the following options: | + | |
- | - All Bones On | + | |
- | - Kinetic Bones On | + | |
- | - Kinematic Bones On | + | |
- | - All Bones Off | + | |
- | + | ||
- | === G. Segment Geometry === | + | |
- | + | ||
- | Turn the Segment Geometry on/off in 3D viewer | + | |
- | === H. Stick Figure === | + | |
- | Turn Segment | + | |**Toolbar Button**|**Functionality**| |
- | === I. Active File === | + | |Event Editing: \\ {{: |
+ | |Camera Reset: \\ {{: | ||
+ | |Force Vector Size: \\ {{: | ||
+ | |Target Labels: \\ {{: | ||
+ | |Targets: \\ {{: | ||
+ | |Bones: {{: | ||
+ | |Segment | ||
+ | |Segment Lines: {{: | ||
+ | |Active File: \\ {{: | ||
+ | |Query: \\ {{: | ||
- | Set the active file | ||
- | Active file defines what file is being processed and what file is displayed in the 3D viewer | ||
- | === J. Query === | ||
- | [[Sift: | ||
visual3d/getting_started/toolbar.1720793301.txt.gz · Last modified: 2024/07/12 14:08 by sgranger