visual3d:documentation:third-party:xsens:xsens
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visual3d:documentation:third-party:xsens:xsens [2025/06/18 20:42] – Cleaned up page and reordered so that the modern, flexible impementation comes first. wikisysop | visual3d:documentation:third-party:xsens:xsens [2025/06/24 11:53] (current) – Cleaned up page. wikisysop | ||
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===== Important Version-related Information ===== | ===== Important Version-related Information ===== | ||
- | The legacy implementation of the MVNX model was released in Visual3D v5.02.24. If you are using Visual3D versions prior to this, you will need to follow the instructions [[Visual3D: | + | The legacy implementation of the MVNX model was released in Visual3D v5.02.24. If you are using Visual3D versions prior to this, you will need to follow the instructions [[Visual3D: |
- | + | ||
- | A more flexible implementation of the MVNX model was released in Visual3D 2024.05.2. | + | |
===== Opening MVNX Files ===== | ===== Opening MVNX Files ===== | ||
- | MVNX files can be opened by going to File -> Open in Visual3D. They can also be opened using the File_Open pipeline command. | + | MVNX files can be opened by going to File -> Open in Visual3D. They can also be opened using the File_Open pipeline command. These [[https:// |
- | Visual | + | Visual3D |
{{FileOpenOptions.png}} | {{FileOpenOptions.png}} | ||
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The Flexible Implementation uses default anthropometric values, which can later be modified by the user. This is so that users who are only interested in kinematics are not prompted for unnecessary information every time a file is loaded. | The Flexible Implementation uses default anthropometric values, which can later be modified by the user. This is so that users who are only interested in kinematics are not prompted for unnecessary information every time a file is loaded. | ||
- | In this implementation, | + | In this implementation, |
- | + | ||
- | Unlike the legacy implementation the segment pose is explicitly defined. | + | |
==== Prop Sensors ==== | ==== Prop Sensors ==== | ||
- | If a prop sensor exists in the mvnx file, a ROTATION matrix is created from the prop pose. The user can create/ | + | If a [[visual3d: |
- | + | ||
- | ==== Download Files ==== | + | |
- | + | ||
- | These [[https:// | + | |
=====Legacy Implementation===== | =====Legacy Implementation===== | ||
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When the file is opened, the user will be prompted for all the necessary model metrics to create the model. | When the file is opened, the user will be prompted for all the necessary model metrics to create the model. | ||
- | The model' | + | The model' |
==== Segment Kinematics ==== | ==== Segment Kinematics ==== | ||
- | In the data tree, under KINETIC_KINEMATIC you can see there are " | + | In the data tree, under KINETIC_KINEMATIC you can see there are " |
In the KINETIC_KINEMATIC there are also " | In the KINETIC_KINEMATIC there are also " | ||
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==== Prop Sensors ==== | ==== Prop Sensors ==== | ||
- | Visual3D v2020.## supports reading MVNX files with one prop sensor. The sensor will be loaded automatically as a segment (ex. PR1). When using an Xsens prop in Visual3D, all information is loaded automatically and no further steps are required. A sample MVNX file with a prop can be downloaded **[[https:// | + | Visual3D v2020.## |
- | [[Visual3D: | + | [[Visual3D: |
===== Exporting Xsens Data from MVN Studio ===== | ===== Exporting Xsens Data from MVN Studio ===== |
visual3d/documentation/third-party/xsens/xsens.1750279348.txt.gz · Last modified: 2025/06/18 20:42 by wikisysop