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visual3d:documentation:pipeline:signal_commands:vector_coding [2026/05/28 13:52] – [Vector Coding Process] wikisysopvisual3d:documentation:pipeline:signal_commands:vector_coding [2026/05/28 19:08] (current) wikisysop
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 The command is based on changes in consecutive angles for proximal and distal segments of a given joint. **Equation 1** and **Equation 2** are used to calculate the coupling angle, with the equation used determined by the difference in consecutive angles for the proximal segment. If this difference is greater than zero **Equation 1** and if it is less than zero **Equation 2** is used.  The command is based on changes in consecutive angles for proximal and distal segments of a given joint. **Equation 1** and **Equation 2** are used to calculate the coupling angle, with the equation used determined by the difference in consecutive angles for the proximal segment. If this difference is greater than zero **Equation 1** and if it is less than zero **Equation 2** is used. 
  
-{{:visual3d:documentation:pipeline:signal_commands:equation1.png?500|}}+{{:visual3d:documentation:pipeline:signal_commands:equation1.1.png?500|}}
  
-{{:visual3d:documentation:pipeline:signal_commands:equation2.png?500|}}+{{:visual3d:documentation:pipeline:signal_commands:equation2.1.png?500|}}
  
 === Angle Conditions === === Angle Conditions ===
visual3d/documentation/pipeline/signal_commands/vector_coding.1779976335.txt.gz · Last modified: by wikisysop