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visual3d:documentation:pipeline:signal_commands:remove_signals [2024/06/26 20:29] – created sgrangervisual3d:documentation:pipeline:signal_commands:remove_signals [2026/09/09 18:43] (current) – Added link for Recalc pipeline. richard
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-====== Remove_Signals ======+====== Remove Signals ======
  
-Remove a signal from the data tree.+The Remove_Signals pipeline command allows the user to remove a signal from the [[visual3d:documentation:visual3d_signal_types:data_tree|data tree]].
  
-The details on the command are found below:+===== Pipeline Command =====
  
-|<code>\\ Remove_Signals\\ /Signal_Types=The type of signal to be evaluated\\ /SIGNAL_FOLDER==The signal folder\\ /INCLUDE_MODELS= TRUE or FALSE Assigning TRUE will remove signals from MODELS assigned to ACTIVE files\\ </code>  |+The Remove_Signals command can be found in the pipeline workshop's Signal/Data Management folder:
  
 +<code>
 +Remove_Signals
 +/SIGNAL_TYPES=
 +! /SIGNAL_FOLDER=ORIGINAL
 +! /SIGNAL_NAMES=
 +! /INCLUDE_MODELS=FALSE
 +! /REMOVE_FROM_RECALC_PIPELINE=FALSE
 +;
 +</code>
  
-----+===== Command Parameters =====
  
-==== Examples ====+^ Parameter ^ Description ^ 
 +| Signal Types | The [[visual3d:documentation:pipeline:general_information:signal_types|type of signal]] specified. | 
 +| Signal Folder | The [[visual3d:documentation:pipeline:general_information:signal_folder|data tree folder]] specified. Default value is [[visual3d:documentation:visual3d_signal_types:data_tree#data_folders|ORIGINAL]]. | 
 +| Signal Names | The signal names specified. Default value is empty, meaning all signals within Type > Folder. | 
 +| Include Models | If true, then will remove signals from models assigned to the [[visual3d:documentation:definitions:active_files|active files]]. Default value is false. | 
 +| Remove from Recalc Pipeline | If true, then the specified signals are also removed from the [[visual3d:documentation:pipeline:general_information:recalc_pipeline|Recalc pipeline]]. Default value is false. |
  
-For example, remove one Derived signal and one Metric+===== Example: Remove Signals of Different Types =====
  
-**Remove_Signals**+For example, remove one [[visual3d:documentation:visual3d_signal_types:derived_data_type|DERIVED]] signal and one [[visual3d:documentation:visual3d_signal_types:metric_data_type|METRIC]] from the data tree. 
 + 
 +<code> 
 +Remove_Signals
 /SIGNAL_TYPES=DERIVED+METRIC /SIGNAL_TYPES=DERIVED+METRIC
 /SIGNAL_NAMES= DERIVED1+METRIC1 /SIGNAL_NAMES= DERIVED1+METRIC1
-/SIGNAL_FOLDER=PROCESSED+PROCESSED +/SIGNAL_FOLDER=PROCESSED+PROCESSED 
-**;** +
-Signals can also be removed manually from the data tree+</code> 
 + 
 +This command will have the effect of removing DERIVED::PROCESSED::DERIVED1 and METRIC::PROCESSED::METRIC1 from the data tree
 + 
 +===== Example: Remove Link_Model_Based Items from Recalc ===== 
 + 
 +For example, remove all [[visual3d:documentation:visual3d_signal_types:link_model_based_data_type|LINK_MODEL_BASED]] items from the Recalc pipeline as well as from the workspace.
  
-[[Visual3D:Documentation:Visual3D_Signal_Types:Data_Tree#Deleting_a_Signal|Data_Tree#Deleting_a_Signal]]+<code> 
 +Remove_Signals 
 +/SIGNAL_TYPES=LINK_MODEL_BASED 
 +! /SIGNAL_FOLDER=ORIGINAL 
 +! /SIGNAL_NAMES= 
 +! /INCLUDE_MODELS=FALSE 
 +/REMOVE_FROM_RECALC_PIPELINE=TRUE 
 +
 +</code>
  
 +===== Notes =====
  
 +Signals can also be [[Visual3D:Documentation:Visual3D_Signal_Types:Data_Tree#Deleting_a_Signal|removed manually from the data tree]] via the graphical interface.
  
visual3d/documentation/pipeline/signal_commands/remove_signals.1719433767.txt.gz · Last modified: by sgranger