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visual3d:documentation:pipeline:signal_commands:remove_polygon_signals

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visual3d:documentation:pipeline:signal_commands:remove_polygon_signals [2024/06/19 12:53] sgrangervisual3d:documentation:pipeline:signal_commands:remove_polygon_signals [2024/07/17 15:46] (current) – created sgranger
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-vicon nexus stores the plugin gait analysis results into the c3d file as if they were markers. this command takes a guess at these signals and will remove them from the workspace.+====== Remove Polygon Signals ======
  
-note that nexus does not store sufficient information in the c3d parameters, so the command is just guessing.+Vicon Nexus stores the Plugin Gait analysis results into the c3d file as if they were markers. This command takes a guess at these signals and will remove them from the workspace.
  
-remove_polygon_signals +Note that Nexus does not store sufficient information in the c3d parameters, so the command is just guessing. 
-! /include_models=false+ 
 +Remove_Polygon_Signals 
 +! /INCLUDE_MODELS=FALSE
  
  
visual3d/documentation/pipeline/signal_commands/remove_polygon_signals.1718801598.txt.gz · Last modified: 2024/06/19 12:53 by sgranger