visual3d:documentation:pipeline:signal_commands:remove_polygon_signals
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
visual3d:documentation:pipeline:signal_commands:remove_polygon_signals [2024/06/19 12:53] – sgranger | visual3d:documentation:pipeline:signal_commands:remove_polygon_signals [2024/07/17 15:46] (current) – created sgranger | ||
---|---|---|---|
Line 1: | Line 1: | ||
- | vicon nexus stores the plugin gait analysis results into the c3d file as if they were markers. this command takes a guess at these signals and will remove them from the workspace. | + | ====== Remove Polygon Signals ====== |
- | note that nexus does not store sufficient information in the c3d parameters, so the command | + | Vicon Nexus stores |
- | remove_polygon_signals | + | Note that Nexus does not store sufficient information in the c3d parameters, so the command is just guessing. |
- | ! /include_models=false | + | |
+ | Remove_Polygon_Signals | ||
+ | ! /INCLUDE_MODELS=FALSE | ||
visual3d/documentation/pipeline/signal_commands/remove_polygon_signals.1718801598.txt.gz · Last modified: 2024/06/19 12:53 by sgranger