visual3d:documentation:pipeline:signal_commands:delete_folder
Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| visual3d:documentation:pipeline:signal_commands:delete_folder [2024/06/17 18:22] – created sgranger | visual3d:documentation:pipeline:signal_commands:delete_folder [2026/09/09 18:43] (current) – Initial page. richard | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| + | ====== Delete Folder ====== | ||
| - | There is currently no text in this page. You can [[Special: | + | The Delete_Folder |
| + | ===== Pipeline Command ===== | ||
| + | The Delete_Folder command is located in the pipeline workshop' | ||
| + | < | ||
| + | Delete_Folder | ||
| + | / | ||
| + | /FOLDER= | ||
| + | ! / | ||
| + | ; | ||
| + | </ | ||
| + | ===== Command Parameters ===== | ||
| + | ^ Parameter ^ Description ^ | ||
| + | | Signal Types | The [[visual3d: | ||
| + | | Folder | The specific [[visual3d: | ||
| + | | Remove from Recalc pipeline | If true, then the signals contained in the deleted folder will also be removed from the [[visual3d: | ||
| + | ===== Example: Remove all Link_Model_Based items ===== | ||
| + | |||
| + | This example demonstrates how to remove all [[visual3d: | ||
| + | |||
| + | < | ||
| + | Delete_Folder | ||
| + | / | ||
| + | / | ||
| + | / | ||
| + | ; | ||
| + | </ | ||
| + | |||
| + | After running this command, all ORIGINAL and PROCESSED Link_Model_Based signals will be removed from the workspace and the corresponding [[visual3d: | ||
visual3d/documentation/pipeline/signal_commands/delete_folder.1718648571.txt.gz · Last modified: by sgranger
