visual3d:documentation:pipeline:signal_commands:computing_custom_digitizing_pointer_configuration
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| visual3d:documentation:pipeline:signal_commands:computing_custom_digitizing_pointer_configuration [2024/07/03 17:43] – created sgranger | visual3d:documentation:pipeline:signal_commands:computing_custom_digitizing_pointer_configuration [2024/07/17 15:46] (current) – created sgranger | ||
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| Users can construct their own digitizing pointer. The following steps demonstrate how to compute the location of the pointer tip relative to the markers attached to the rod. | Users can construct their own digitizing pointer. The following steps demonstrate how to compute the location of the pointer tip relative to the markers attached to the rod. | ||
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| === Step1. Open the file in Visual3D === | === Step1. Open the file in Visual3D === | ||
| - | {{LibertyPointerConfig1.jpg}}\\ | + | {{:LibertyPointerConfig1.jpg}}\\ |
| Line 26: | Line 26: | ||
| A dialog will appear indicating that the file is already open in the workspace. Select the option to add a suffix to the filename. | A dialog will appear indicating that the file is already open in the workspace. Select the option to add a suffix to the filename. | ||
| - | {{LibertyPointerConfig2.jpg}}\\ | + | {{:LibertyPointerConfig2.jpg}}\\ |
| Another dialog will appear stating that the markers are not stationary. | Another dialog will appear stating that the markers are not stationary. | ||
| - | {{LibertyPointerConfig3.jpg}}\\ | + | {{:LibertyPointerConfig3.jpg}}\\ |
| Line 38: | Line 38: | ||
| === Step 3. Assign the movement trial to the model file === | === Step 3. Assign the movement trial to the model file === | ||
| - | {{LibertyPointerConfig4.jpg}}\\ | + | {{:LibertyPointerConfig4.jpg}}\\ |
| Line 45: | Line 45: | ||
| under the model menu select the option to " | under the model menu select the option to " | ||
| - | {{LibertyPointerConfig5.jpg}}\\ | + | {{:LibertyPointerConfig5.jpg}}\\ |
| Line 52: | Line 52: | ||
| === Step 5. Create a functional joint definition for the tip (F_TIP) === | === Step 5. Create a functional joint definition for the tip (F_TIP) === | ||
| - | {{LibertyPointerConfig6.jpg}}\\ | + | {{:LibertyPointerConfig6.jpg}}\\ |
| Line 59: | Line 59: | ||
| Select the Create button. | Select the Create button. | ||
| - | {{LibertyPointerConfig7.jpg}}\\ | + | {{:LibertyPointerConfig7.jpg}}\\ |
| Line 66: | Line 66: | ||
| === Step 6. Compute the functional joint === | === Step 6. Compute the functional joint === | ||
| - | {{LibertyPointerConfig8.jpg}}\\ | + | {{:LibertyPointerConfig8.jpg}}\\ |
| Select the Model Builder PostProcessing item on the Toolbar. | Select the Model Builder PostProcessing item on the Toolbar. | ||
| - | {{LibertyPointerConfig9.jpg}}\\ | + | {{:LibertyPointerConfig9.jpg}}\\ |
| Line 80: | Line 80: | ||
| Specify the range of frames to be used for the functional joint calculation by selecting the buttons "Set START Event to Current Frame" and "Set END Event to Current Frame" | Specify the range of frames to be used for the functional joint calculation by selecting the buttons "Set START Event to Current Frame" and "Set END Event to Current Frame" | ||
| - | {{LibertyPointerConfig10.jpg}}\\ | + | {{:LibertyPointerConfig10.jpg}}\\ |
| Select " | Select " | ||
| - | {{LibertyPointerConfig11.jpg}}\\ | + | {{:LibertyPointerConfig11.jpg}}\\ |
| A landmark should appear in the animation viewer, and an instance of the functional joint should appear as a Landmark | A landmark should appear in the animation viewer, and an instance of the functional joint should appear as a Landmark | ||
| - | {{LibertyPointerConfig12.jpg}}\\ | + | {{:LibertyPointerConfig12.jpg}}\\ |
| edit the landmark. Note that the location of the tip is relative to the 3 markers. | edit the landmark. Note that the location of the tip is relative to the 3 markers. | ||
| - | {{LibertyPointerConfig13.jpg}}\\ | + | {{:LibertyPointerConfig13.jpg}}\\ |
| Line 106: | Line 106: | ||
| Select the button " | Select the button " | ||
| - | {{LibertyPointerConfig14.jpg}}\\ | + | {{:LibertyPointerConfig14.jpg}}\\ |
| Populate the dialog as shown. | Populate the dialog as shown. | ||
| - | {{LibertyPointerConfig15.jpg}}\\ | + | {{:LibertyPointerConfig15.jpg}}\\ |
visual3d/documentation/pipeline/signal_commands/computing_custom_digitizing_pointer_configuration.1720028615.txt.gz · Last modified: by sgranger
