visual3d:documentation:pipeline:other_commands:set_use_processed_targets
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| visual3d:documentation:pipeline:other_commands:set_use_processed_targets [2024/06/19 12:52] – sgranger | visual3d:documentation:pipeline:other_commands:set_use_processed_targets [2026/08/13 15:11] (current) – Harmonizing all Use Processed command pages. richard | ||
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| - | sets a flag that causes visual3d to use the signals in the target processed folder for computing kinetics and kinematics. | + | ====== Set Use Processed Targets ====== |
| - | ===== pipeline command | + | |
| - | set_use_processed_targets | + | Sets a flag that causes Visual3D to use the signals in the [[visual3d: |
| - | ! /use_processed=true | + | |
| - | **;** | + | ==== Pipeline Command ==== |
| - | see also [[visual3d: | + | |
| + | < | ||
| + | Set_Use_Processed_Targets | ||
| + | ! /USE_PROCESSED=TRUE | ||
| + | ; | ||
| + | </ | ||
| + | |||
| + | ==== See Also ==== | ||
| + | |||
| + | You can also manually set to use the processed signals by going to **Settings** -> **Use Processed Targets for Model/ | ||
| + | |||
| + | Learn more about [[[[visual3d: | ||
visual3d/documentation/pipeline/other_commands/set_use_processed_targets.1718801542.txt.gz · Last modified: by sgranger
