visual3d:documentation:pipeline:other_commands:set_use_processed_analog
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| visual3d:documentation:pipeline:other_commands:set_use_processed_analog [2026/06/04 18:59] – Added links. wikisysop | visual3d:documentation:pipeline:other_commands:set_use_processed_analog [2026/08/13 15:06] (current) – Harmonizing all Use Processed command pages. richard | ||
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| This command sets a flag that causes Visual3D to use the PROCESSED [[visual3d: | This command sets a flag that causes Visual3D to use the PROCESSED [[visual3d: | ||
| - | **NOTE**: In general the automatic identification of contact with the force platforms is based on the ORIGINAL FORCE signals. Users should be careful selecting to use PROCESSED ANALOG signals because of the inherent roll-off caused by filtering the signal. | ||
| ==== Pipeline Command ==== | ==== Pipeline Command ==== | ||
| Line 13: | Line 12: | ||
| </ | </ | ||
| - | ==== Notes ==== | + | ==== See Also ==== |
| - | [[visual3d: | + | You can also manually set to use the processed |
| - | + | ||
| - | ==== See Also ==== | + | |
| - | You can also manually set to use the processed signals | + | Learn more about [[[[visual3d: |
visual3d/documentation/pipeline/other_commands/set_use_processed_analog.1780599548.txt.gz · Last modified: by wikisysop
