visual3d:documentation:pipeline:other_commands:other_commands
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visual3d:documentation:pipeline:other_commands:other_commands [2024/06/18 13:32] – sgranger | visual3d:documentation:pipeline:other_commands:other_commands [2024/10/08 15:26] (current) – wikisysop | ||
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- | === Switch_to_Event_Processing_Mode | + | ====== Other Commands ====== |
- | === Switch_to_Model_Builder_Mode === | + | == Switch_to_Event_Processing_Mode |
+ | [[visual3d: | ||
- | === Switch_to_Report_Mode === | + | == Switch_to_Model_Builder_Mode |
+ | [[visual3d: | ||
- | === Switch_to_Realtime_Mode === | + | == Switch_to_Report_Mode |
+ | [[visual3d: | ||
- | === Switch_to_CalTester_Mode === | + | == Switch_to_Realtime_Mode |
+ | [[visual3d: | ||
- | === Switch_to_FPLoc_Mode === | + | == Switch_to_CalTester_Mode |
+ | [[visual3d: | ||
- | === Switch_to_FJ_PostProcessing_Tab === | + | == Switch_to_FPLoc_Mode |
+ | [[visual3d: | ||
- | === Set_Camera_Perspective | + | == Switch_to_FJ_PostProcessing_Tab |
+ | [[visual3d: | ||
+ | |||
+ | == Set_Camera_Perspective == | ||
+ | [[visual3d: | ||
Modify the position and orientation of the camera in the 3D Viewer | Modify the position and orientation of the camera in the 3D Viewer | ||
- | === Map_Object_Color_to_Signal_Value | + | == Map_Object_Color_to_Signal_Value == |
- | === Set_Animation_Draw_Size | + | == Set_Animation_Draw_Size == |
Deprecated command in Version 6 | Deprecated command in Version 6 | ||
Set the size of the Targets/ | Set the size of the Targets/ | ||
- | === Set_Animation_Draw_Properties | + | == Set_Animation_Draw_Properties == |
Set the size of the Targets/ | Set the size of the Targets/ | ||
Set the colors of the Targets | Set the colors of the Targets | ||
Set the target trail | Set the target trail | ||
- | === Set_Use_Processed_Analog | + | == Set_Use_Processed_Analog == |
Sets a flag that causes Visual3D to use the PROCESSED ANALOG signals for computing the Ground Reaction Force and External Force signals. | Sets a flag that causes Visual3D to use the PROCESSED ANALOG signals for computing the Ground Reaction Force and External Force signals. | ||
- | === Set_Use_Processed_Targets | + | == Set_Use_Processed_Targets == |
Sets a flag that causes Visual3D to use the signals in the TARGET PROCESSED folder for computing Kinetics and Kinematics. | Sets a flag that causes Visual3D to use the signals in the TARGET PROCESSED folder for computing Kinetics and Kinematics. | ||
- | === Set_Use_Processed_Forces | + | == Set_Use_Processed_Forces == |
Sets a flag that causes Visual3D to use the signals in the FORCE, COFP, and FREEMOMENT PROCESSED folders for computing Kinetics and Kinematics. | Sets a flag that causes Visual3D to use the signals in the FORCE, COFP, and FREEMOMENT PROCESSED folders for computing Kinetics and Kinematics. | ||
- | === Highlight_Event_Label | + | == Highlight_Event_Label == |
Highlight an Event in the 2D Graphs (in Signal and Event Processing Mode) | Highlight an Event in the 2D Graphs (in Signal and Event Processing Mode) | ||
- | === Set_View_Processing_Results | + | |
+ | == Set_Animate_Multiple_Files | ||
+ | |||
+ | [[https:// | ||
+ | |||
+ | == Set_View_Processing_Results | ||
Specify whether Processing Results should appear automatically or only in the event of an error. | Specify whether Processing Results should appear automatically or only in the event of an error. | ||
- | === Set_View_Options | + | == Set_View_Options == |
- | === Set_Laboratory_Coordinate_System | + | == Set_Laboratory_Coordinate_System == |
- | === Set_Default_Folders | + | == Set_Default_Folders == |
Set the default folders | Set the default folders | ||
- | === Call_Script | + | == Call_Script == |
!Execute an external pipeline. | !Execute an external pipeline. | ||
- | === Call_EXE | + | == Call_EXE == |
- | === Highlight_Golf_Features | + | == Highlight_Golf_Features == |
visual3d/documentation/pipeline/other_commands/other_commands.1718717578.txt.gz · Last modified: 2024/06/18 13:32 by sgranger