visual3d:documentation:pipeline:model_commands:add_functional_joint_landmark
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+ | ====== Add Functional Joint Landmark ====== | ||
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+ | **This is a legacy command in Visual3D. Visual3D version 4.0 has a new interface for functional joints, and new way of specifying a functional joint landmark as part of the model template. This command should continue to work as originally implemented but it is recommended that you adopt the current approach** | ||
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+ | This command is based on:\\ | ||
+ | **Schwartz MH, Rozumalski A** (2005) A new method for estimating joint parameters from motion data. Journal of Biomechanics, | ||
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+ | {{: | ||
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+ | **Add_Functional_Joint_Landmark** | ||
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+ | This command was changed for Visual3D Version 3.83 to allow the specification of **REFERENCE MARKERS** instead of **REFERENCE SEGMENT.** | ||
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+ | * If a Reference Segment is specified, the landmark will be created relative to that segment. | ||
+ | * If no Reference Segment is specified, the landmark will be created relative to the first three REFERENCE MARKERS (e.g. a Technical Coordinate System will be created from these markers). If more than 3 REFERENCE MARKERS are specified, Visual3D will use all REFERENCE MARKERS to track the Technical Coordinate System. | ||
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+ | === NOTES === | ||
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+ | The motion trials being used to identify the functional joint landmark must be [[Visual3D: | ||
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+ | If TRACKING_SEGMENT_NAME is specified, TRACKING_TYPES, | ||
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+ | If TRACKING_SEGMENT_NAME is blank, TRACKING_TYPES, | ||
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+ | \\ | ||
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+ | If OTHER_SEGMENT_NAME is specified, SIGNAL_TYPES, | ||
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+ | If OTHER_SEGMENT_NAME is balcn, SIGNAL_TYPES, | ||
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visual3d/documentation/pipeline/model_commands/add_functional_joint_landmark.1721230954.txt.gz · Last modified: 2024/07/17 15:42 by sgranger