visual3d:documentation:pipeline:model_commands:add_functional_joint_landmark
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visual3d:documentation:pipeline:model_commands:add_functional_joint_landmark [2024/06/18 13:32] – sgranger | visual3d:documentation:pipeline:model_commands:add_functional_joint_landmark [2024/07/17 15:46] (current) – created sgranger | ||
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+ | ====== Add Functional Joint Landmark ====== | ||
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**This is a legacy command in Visual3D. Visual3D version 4.0 has a new interface for functional joints, and new way of specifying a functional joint landmark as part of the model template. This command should continue to work as originally implemented but it is recommended that you adopt the current approach** | **This is a legacy command in Visual3D. Visual3D version 4.0 has a new interface for functional joints, and new way of specifying a functional joint landmark as part of the model template. This command should continue to work as originally implemented but it is recommended that you adopt the current approach** | ||
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**Schwartz MH, Rozumalski A** (2005) A new method for estimating joint parameters from motion data. Journal of Biomechanics, | **Schwartz MH, Rozumalski A** (2005) A new method for estimating joint parameters from motion data. Journal of Biomechanics, | ||
- | {{Add_Functional_Joint_Landmark.png}} | + | {{:Add_Functional_Joint_Landmark.png}} |
**Add_Functional_Joint_Landmark** | **Add_Functional_Joint_Landmark** | ||
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* If no Reference Segment is specified, the landmark will be created relative to the first three REFERENCE MARKERS (e.g. a Technical Coordinate System will be created from these markers). If more than 3 REFERENCE MARKERS are specified, Visual3D will use all REFERENCE MARKERS to track the Technical Coordinate System. | * If no Reference Segment is specified, the landmark will be created relative to the first three REFERENCE MARKERS (e.g. a Technical Coordinate System will be created from these markers). If more than 3 REFERENCE MARKERS are specified, Visual3D will use all REFERENCE MARKERS to track the Technical Coordinate System. | ||
- | ==== NOTES ==== | + | === NOTES === |
The motion trials being used to identify the functional joint landmark must be [[Visual3D: | The motion trials being used to identify the functional joint landmark must be [[Visual3D: |
visual3d/documentation/pipeline/model_commands/add_functional_joint_landmark.1718717557.txt.gz · Last modified: 2024/06/18 13:32 by sgranger