visual3d:documentation:pipeline:model_based_data_commands:model_cog_velocity
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visual3d:documentation:pipeline:model_based_data_commands:model_cog_velocity [2024/06/17 18:21] – created sgranger | visual3d:documentation:pipeline:model_based_data_commands:model_cog_velocity [2024/11/05 14:16] (current) – [MODEL COG VELOCITY] wikisysop | ||
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+ | ===== Model COG Velocity ===== | ||
+ | This model-based item represents the velocity of the [[visual3d: | ||
+ | To express the MODEL COG VELOCITY item in the [[visual3d: | ||
+ | {{: | ||
- | Velocity of the [[Visual3D: | + | ==== Reasons for No Data ==== |
- | ===== Reasons for No Data ===== | + | The velocity of the COG is calculated from the model' |
- | The velocity of the COM is calculated from the COM. The COM is the sum of the COM of all segments in the model. If a kinetic segment is missing during one frame, no COM can be calculated at that frame. | + | As an additional factor, |
- | Also, the velocity of the COM was added in Visual3Dv2022. If working with older CMZ files, it is necessary to Recalc before running the Compute Model Based Data command (this creates the Kinetic_Kinematic:: | + | ==== See Also ==== |
+ | There is also a model-based item for [[visual3d: | ||
visual3d/documentation/pipeline/model_based_data_commands/model_cog_velocity.1718648478.txt.gz · Last modified: 2024/06/17 18:21 by sgranger