visual3d:documentation:pipeline:model_based_data_commands:joint_rotation
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visual3d:documentation:pipeline:model_based_data_commands:joint_rotation [2024/06/26 20:06] – removed sgranger | visual3d:documentation:pipeline:model_based_data_commands:joint_rotation [2024/10/08 19:11] (current) – Revised text. wikisysop | ||
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+ | ===== Joint Rotation ===== | ||
+ | A joint angle can be represented as a 3x3 rotation matrix that describes the transformation between two coordinate systems. This rotation matrix can be computed and stored as a model-based item. | ||
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+ | To express the right knee angle as a rotation matrix, choose the Right Shank as your segment and the Right Thigh as your reference segment. | ||
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+ | {{: | ||
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+ | ==== Item Format ==== | ||
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+ | The command will return 9 columns of data for each point in time with each column representing a position in the 3x3 matrix: | ||
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+ | {{: | ||
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+ | **NOTE:** If looking at the signal in the Data Viewer, the columns will be numbered 0 through 8. When accessing the columns using the Evaluate_Expression command, the columns can be accessed as 1 through 9. For this reason, the image above shows numbers 1 through 9. It is always important to pay attention when a signal or command is 0 or 1 based. | ||
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+ | ==== See Also ==== | ||
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+ | It is also possible to represent joint angles using Cardan sequences ([[visual3d: |
visual3d/documentation/pipeline/model_based_data_commands/joint_rotation.1719432380.txt.gz · Last modified: 2024/06/26 20:06 by sgranger