visual3d:documentation:pipeline:model_based_data_commands:joint_rotation
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visual3d:documentation:pipeline:model_based_data_commands:joint_rotation [2024/06/19 12:51] – sgranger | visual3d:documentation:pipeline:model_based_data_commands:joint_rotation [2024/10/08 19:11] (current) – Revised text. wikisysop | ||
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- | {{{{|| | + | ===== Joint Rotation ===== |
- | a joint angle can be represented as a 3x3 rotation matrix that describes the transformation between two coordinate systems. | + | A joint angle can be represented as a 3x3 rotation matrix that describes the transformation between two coordinate systems. This rotation matrix can be computed and stored as a model-based item. |
- | a model based item describing | + | To express |
- | jointrotationdlg.jpg | + | {{: |
- | **compute_model_based_data** | + | ==== Item Format |
- | / | + | |
- | /function=joint_rotation | + | |
- | /segment=rsk | + | |
- | / | + | |
- | / | + | |
- | ! / | + | |
- | ! / | + | |
- | ! / | + | |
- | ! / | + | |
- | ! / | + | |
- | ! / | + | |
- | ! / | + | |
- | ! /axis1=x | + | |
- | ! /axis2=y | + | |
- | ! /axis3=z | + | |
- | **;** | + | |
- | the command will return 9 columns of data for each point in time. each row represents a position in the 3x3 matrix. | + | |
- | jointrotationmatrix.png | + | The command will return 9 columns of data for each point in time with each column representing a position in the 3x3 matrix: |
- | **note:** if looking at the signal in the data viewer, the columns will be numbered 0 through 8. when accessing the columns using the evaluate_expression command, the columns can be accessed as 1 through 9. for this reason, the image above shows numbers 1 through 9. it is always important to pay attention when a signal or command is 0 or 1 based. | + | {{:JointRotationMatrix.png}} |
+ | **NOTE:** If looking at the signal in the Data Viewer, the columns will be numbered 0 through 8. When accessing the columns using the Evaluate_Expression command, the columns can be accessed as 1 through 9. For this reason, the image above shows numbers 1 through 9. It is always important to pay attention when a signal or command is 0 or 1 based. | ||
- | }}}} | + | ==== See Also ==== |
+ | |||
+ | It is also possible to represent joint angles using Cardan sequences ([[visual3d: |
visual3d/documentation/pipeline/model_based_data_commands/joint_rotation.1718801504.txt.gz · Last modified: 2024/06/19 12:51 by sgranger