visual3d:documentation:pipeline:metric_commands:sequence_percent_start
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| visual3d:documentation:pipeline:metric_commands:sequence_percent_start [2024/06/19 12:51] – sgranger | visual3d:documentation:pipeline:metric_commands:sequence_percent_start [2024/07/17 15:46] (current) – created sgranger | ||
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| - | / | + | ====== SEQUENCE PERCENT START ====== |
| - | /sequence_percent_end= within | + | /SEQUENCE_PERCENT_START= Within |
| - | let timebegin | + | / |
| - | let timeend | + | |
| + | Let TimeBegin | ||
| + | Let TimeEnd | ||
| \\ | \\ | ||
| - | the resulting time used for the calculations is: | + | The resulting time used for the calculations is: |
| - | begin= timebegin | + | Begin= TimeBegin |
| - | end= timebegin | + | End= TimeBegin |
| - | the frames of data used are determined by rounding | + | The frames of data used are determined by rounding |
| - | note: in visual3d frame 1 = time 0.0 | + | NOTE: In Visual3D Frame 1 = Time 0.0 |
| - | for example | + | For example |
| - | if begin= 2.3 the start frame would be 3 | + | if Begin= 2.3 the start frame would be 3 |
| - | if begin= 2.6 the start frame would be 4 | + | if Begin= 2.6 the start frame would be 4 |
visual3d/documentation/pipeline/metric_commands/sequence_percent_start.1718801494.txt.gz · Last modified: by sgranger
