visual3d:documentation:pipeline:general_information:signal_folder
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visual3d:documentation:pipeline:general_information:signal_folder [2024/07/12 13:30] – removed sgranger | visual3d:documentation:pipeline:general_information:signal_folder [2024/07/17 15:45] (current) – created sgranger | ||
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+ | ====== Signal Folder ====== | ||
+ | |||
+ | / | ||
+ | or | ||
+ | / | ||
+ | The name of the folder containing the signal(s) | ||
+ | |||
+ | All signals in Visual3D can have multiple instances: | ||
+ | |||
+ | ORIGINAL | ||
+ | PROCESSED | ||
+ | , etc. | ||
+ | |||
visual3d/documentation/pipeline/general_information/signal_folder.1720791001.txt.gz · Last modified: 2024/07/12 13:30 by sgranger