visual3d:documentation:pipeline:general_information:global_vs_loca_max_and_min
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| + | ====== Global vs Loca Max and Min ====== | ||
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| + | ===== Minimum ===== | ||
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| + | It is important to understand the differences between the **Event_Global_Minimum** and **Event_Minimum** commands. | ||
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| + | **Event_Global_Minimum** creates an event at the global minimum value of a signal.\\ | ||
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| + | **Event_Minimum** creates an event at the local minimum value of a signal. This means the minimum value must be the minimum value for a number of frames before and after the value.\\ | ||
| + | The minimum number of frames is specified in the **Frame Window** parameter of the pipeline command.\\ | ||
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| + | ==== For Example: ==== | ||
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| + | For example: Create events at the global and local minimum of the Right Knee Flexion Angle during a gait cycle (RHS+RHS). | ||
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| + | | **[[Visual3D: | ||
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| + | The **Global Minimum** event is created at the lowest flexion angle during the entire gait cycle.\\ | ||
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| + | The **Local Minimum** event is created at the minimum flexion angle, if that pt is the minimum value for 8 frames (the number of frames is pecified by the frame window).\\ | ||
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| + | | {{: | ||
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| + | To identify a local minimum:\\ | ||
| + | - The local minimum must be a peak and the signal may not be decreasing within the specified frame window. | ||
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| + | | {{: | ||
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visual3d/documentation/pipeline/general_information/global_vs_loca_max_and_min.1720027731.txt.gz · Last modified: by sgranger
