visual3d:documentation:pipeline:force_commands:update_force_corners
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visual3d:documentation:pipeline:force_commands:update_force_corners [2024/06/19 12:50] – sgranger | visual3d:documentation:pipeline:force_commands:update_force_corners [2024/07/17 15:45] (current) – created sgranger | ||
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+ | ====== Update Force Corners ====== | ||
+ | |||
|| | || | ||
- | this command has been deprecated, so it should not be used. | + | This command has been deprecated, so it should not be used. |
- | if exists in visual3d | + | If exists in Visual3D |
- | an example for modifying the force platform corners can be found here [[visual3d:documentation:pipeline:force_commands:fp_corners#example:_using_mocap_markers_to_define_the_corners|fp_corners#example:_using_mocap_markers_to_define_the_corners]] | + | An example for modifying the force platform corners can be found here [[Visual3D:Documentation:Pipeline:Force_Commands:FP_CORNERS#Example:_Using_mocap_markers_to_define_the_corners|FP_CORNERS#Example:_Using_mocap_markers_to_define_the_corners]] |
- | the following command will update the corners for the 2 force platforms and the force structure. | + | The following command will update the corners for the 2 force platforms and the force structure. |
- | **update_force_corners** | + | **Update_Force_Corners** |
- | /calibration_file= | + | /CALIBRATION_FILE= |
- | /motion_file_names= | + | /MOTION_FILE_NAMES= |
- | /force_object_names= | + | /FORCE_OBJECT_NAMES= |
- | /corner_landmark_1= | + | /CORNER_LANDMARK_1= |
- | /corner_landmark_2= | + | /CORNER_LANDMARK_2= |
- | /corner_landmark_3= | + | /CORNER_LANDMARK_3= |
- | /corner_landmark_4= | + | /CORNER_LANDMARK_4= |
**;** | **;** | ||
visual3d/documentation/pipeline/force_commands/update_force_corners.1718801457.txt.gz · Last modified: 2024/06/19 12:50 by sgranger