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visual3d:documentation:pipeline:force_commands:fp_calmatrix [2024/06/19 13:37] – removed sgrangervisual3d:documentation:pipeline:force_commands:fp_calmatrix [2024/07/17 15:45] (current) – created sgranger
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 +====== FP CALMATRIX ======
 +
 +The CalMatrix premultiplies the analog channels converting the analog signals from volts to Newtons and/or Newton Meters (depending on the type of platform).
 +
 +==== Contents ====
 +
 +
 +
 +  * [[#C3D_Channels|1 C3D Channels]]
 +  * [[#Compute_Baselines|2 Compute Baselines]]
 +  * [[#Subtract_Baselines|3 Subtract Baselines]]
 +    * [[#Processed_Analogs|3.1 Processed Analogs]]
 +  * [[#Pre-Multiply_by_the_CalMatrix|4 Pre-Multiply by the CalMatrix]]
 +
 +
 +==== C3D Channels ====
 +
 +[Original Analog]= [Fx12, Fx34, Fy14, Fy23, Fz1, Fz2, Fz3, Fz4]
 +as specified by the ANALOG channel numbers
 +==== Compute Baselines ====
 +
 +Average the Analog signals for the specified C3D ZERO frames
 +==== Subtract Baselines ====
 +
 +[Tared Analog]= [Original Analog]-[Baseline]
 +=== Processed Analogs ===
 +
 +**If Processed Analog signals are used**
 +[Tared Analog]= [Processed Analog]-[Baseline]
 +==== Pre-Multiply by the CalMatrix ====
 +
 +[Analog]= [Fx12, Fx34, Fy14, Fy23, Fz1, Fz2, Fz3, Fz4]= [CalMatrix][Tared Analog]
 +
  
visual3d/documentation/pipeline/force_commands/fp_calmatrix.1718804244.txt.gz · Last modified: 2024/06/19 13:37 by sgranger