visual3d:documentation:pipeline:force_commands:fp_calmatrix
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visual3d:documentation:pipeline:force_commands:fp_calmatrix [2024/06/17 17:07] – removed sgranger | visual3d:documentation:pipeline:force_commands:fp_calmatrix [2024/07/17 15:45] (current) – created sgranger | ||
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+ | ====== FP CALMATRIX ====== | ||
+ | |||
+ | The CalMatrix premultiplies the analog channels converting the analog signals from volts to Newtons and/or Newton Meters (depending on the type of platform). | ||
+ | |||
+ | ==== Contents ==== | ||
+ | |||
+ | |||
+ | |||
+ | * [[# | ||
+ | * [[# | ||
+ | * [[# | ||
+ | * [[# | ||
+ | * [[# | ||
+ | |||
+ | |||
+ | ==== C3D Channels ==== | ||
+ | |||
+ | [Original Analog]= [Fx12, Fx34, Fy14, Fy23, Fz1, Fz2, Fz3, Fz4] | ||
+ | as specified by the ANALOG channel numbers | ||
+ | ==== Compute Baselines ==== | ||
+ | |||
+ | Average the Analog signals for the specified C3D ZERO frames | ||
+ | ==== Subtract Baselines ==== | ||
+ | |||
+ | [Tared Analog]= [Original Analog]-[Baseline] | ||
+ | === Processed Analogs === | ||
+ | |||
+ | **If Processed Analog signals are used** | ||
+ | [Tared Analog]= [Processed Analog]-[Baseline] | ||
+ | ==== Pre-Multiply by the CalMatrix ==== | ||
+ | |||
+ | [Analog]= [Fx12, Fx34, Fy14, Fy23, Fz1, Fz2, Fz3, Fz4]= [CalMatrix][Tared Analog] | ||
+ | |||
visual3d/documentation/pipeline/force_commands/fp_calmatrix.1718644033.txt.gz · Last modified: 2024/06/17 17:07 by sgranger