visual3d:documentation:pipeline:file_commands:import_analog_ndi_signals
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| visual3d:documentation:pipeline:file_commands:import_analog_ndi_signals [2024/06/19 12:50] – sgranger | visual3d:documentation:pipeline:file_commands:import_analog_ndi_signals [2026/04/23 16:02] (current) – wikisysop | ||
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| - | imports ndi analog signals from a v# or o# formatted file into an existing c3d file. if the analog rate is not an integer multiple of the point rate, the analog data will be resampled. | + | ====== Import Analog NDI Signals ====== |
| + | The **Import Analog NDI Signals** command can be used to import NDI Analog signals from a V# or O# formatted file into an existing C3D file. If the Analog rate is not an integer multiple of the Point rate, the Analog data will be resampled. | ||
| + | |||
| + | ====Pipeline Command==== | ||
| + | The command can be found in the Pipeline Workshop within the **File Open/ | ||
| < | < | ||
| - | import_analog_ndi_signals | + | Import_Analog_NDI_Signals |
| - | ! /c3d_file_name= | + | ! /C3D_FILE_NAME= |
| - | ! /import_file_name= | + | ! /IMPORT_FILE_NAME= |
| - | ! /update_c3d_file=false | + | ! /UPDATE_C3D_FILE=FALSE |
| - | ! /replace_existing_signals=false | + | ! /REPLACE_EXISTING_SIGNALS=FALSE |
| - | ! /delete_all_existing_signals=false | + | ! /DELETE_ALL_EXISTING_SIGNALS=FALSE |
| ; | ; | ||
| </ | </ | ||
| - | it is recommended that users [[visual3d:documentation:pipeline:plugins:optotrak|translate the c# files into c3d files]], then import the analog files. | + | ====Command Parameters==== |
| + | The following table shows the command parameters seen above and their descriptions: | ||
| + | |||
| + | |**C3D_FILE_NAME** |Name of starting C3D file| | ||
| + | |**IMPORT_FILE_NAME** |Name of NDI signal to be imported, if left blank user will be prompted to select one| | ||
| + | |**REPLACE_EXISTING_SIGNALS** |True or False: Replace existing signals in the workspace| | ||
| + | |**DELETE_ALL_EXISTING_SIGNALS** |True or False: Deleting existing signals in the workspace| | ||
| + | |**UPDATE_C3D_FILE** |True or False: Updated values in existing .c3d file| | ||
| + | |||
| + | ====Example: | ||
| + | The following code replaces existing values in a C3D file and replaces them with analog values in an NDI file: | ||
| + | |||
| + | < | ||
| + | Import_Analog_NDI_Signals | ||
| + | / | ||
| + | ! / | ||
| + | / | ||
| + | / | ||
| + | ! / | ||
| + | ; | ||
| + | </ | ||
| + | |||
| + | |||
| + | ====Notes==== | ||
| + | It is recommended that users [[Visual3D:Documentation:Pipeline:Plugins:Optotrak|translate the C# files into C3D files]], then import the analog files. | ||
| \\ | \\ | ||
| - | [[visual3d:documentation:pipeline:general_information:pipeline_commands_reference|back to pipeline commands reference]] | + | [[Visual3D:Documentation:Pipeline:General_Information:Pipeline_Commands_Reference|Back to Pipeline Commands Reference]] |
visual3d/documentation/pipeline/file_commands/import_analog_ndi_signals.1718801423.txt.gz · Last modified: by sgranger
